| zWolfiez
 | We've wanted to try and break out of the mold that Team-Ups have had in the past, and this was one option that we could do just that with the time and resources available to us. I'm 95% sure that this will not become the new standard, so for those Read more... | May 26 |
| zWolfiez
 | Hey guys. Just wanted to pitch in my two cents.
There have been numerous requests to let Team-Ups provide a more passive role for players who want to have a more lone wolf experience. Some don't even like having the visual Team-Up away powers, Read more... | May 26 |
| KomoriMan
 | DISCUSSION-Friday Summary - 5/26
Ahoy-hoy folks,
Not a lot this week outside of Test Center. I'll see if I can grab you guys a sneak peek of Homecoming stuff for next week.
Test Center and Patch News
Test Center is planned to be up all weekend long with our planned anniversary patch next week along with bug fixes & tuning for some heroes. Check it out and let us know if you see any crazy bugs. Be sure to provide any feedback if needed.
A Server Maintenance is set to occur on Thursday(6/1) with our 4th Anniversary Patch. Details about the events, sales, and more will be given sometime early next week.
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
Current Event
Operation OMEGA! 5/25 Read more... | May 26 |
| AgentMicro
 | Please report feedback and bugs for the console game on the console forums. The forum for controller issues can be found here:
https://forums.marvelheroesomega.com/categories/controller-support-bugs Read more... | May 25 |
| AgentMicro
 | Try the troubleshooting steps found here:
https://forums.marvelheroes.com/discussion/8035/patching-issues-ssn-steam#stuck
It's also possible that the game is crashing immediately upon launch, so also try the general crash troubleshooting steps Read more... | May 25 |
| zWolfiez
 | It's not a problem. I've gotten quite a few taken care of today which you should see in tomorrow's TC (assuming there is one).
So, if you do update this list or make a new one, I'd appreciate waiting until at least then so you aren't copying ove Read more... | May 25 |
| zWolfiez
 | The engineering team is pretty backed up with console things. Now that it's out in the world...open beta at least, they should start to find time for less critical bug fixes. I don't know how many of those they have, and they can't crank out fixes Read more... | May 25 |
| zWolfiez
 | QA will be looking into it and sending what they find to the appropriate department. Read more... | May 25 |
| zWolfiez
 | I've forwarded this to the content team, but any screenshots you could get would be very helpful to know where the hole is. Read more... | May 25 |
| zWolfiez
 | Wow...Just wow. That, my friend, is an impressive list. That should keep me busy for a while. I doubt I will be able to get through them all for this release, but I can at least put a dent in them. Read more... | May 25 |
| zWolfiez
 | @Kodan While that sounds good in theory, the problem is that we don't have access to dev tools in the live game like we do in internal builds. So in the case of your example, the person testing would have to have the artifact in question, acquired Read more... | May 24 |
| zWolfiez
 | That's what I get look only looking at internal builds. It looks like the Solo Training tooltip didn't make it into the build as previously thought.
But, I suppose since I'm looking at it I can fix it for tomorrow. Read more... | May 24 |
| zWolfiez
 | As a bug hunter, I hate the word "sometimes." Nothing ever "sometimes" happens...rather it always happens given certain conditions. Obviously, players don't always know what those conditions are, but it makes it harder to track down why something Read more... | May 24 |
| AgentMicro
 | If the standard crash fixes do not resolve the issue, submit a ticket with your launch log and system information so that we can look into this further. Read more... | May 22 |
| KomoriMan
 | DISCUSSION-[Official] May Event Schedule
I'm back once again to talk about May's event schedule! Here are the events we have planned for you over the course of this month.
Guardians of the Galaxy! 5/4 - 5/10
Cosmic Chaos bonuses will be active along with 100% XP to Star-Lord and Rocket Raccoon
Log in Friday-Sunday to get two free Fortune Cards for Gotg Vol. 2 and if you log in Saturday-Sunday, you get a free Baby Groot!
Odin's Bounty!
Starting Thursday, 5/11/2017 @ 12:01PM PST, Odin's Bounty returns and features an amazing bonus loot game mode rotation. Bosses will drop Chests of Odin's Bounty. These chests are loot boxes that you can collect and then open later for an epic lootsplosion! Chests of Odin's Bounty have a high chance to contain Runes and Odin Marks, as well as a chance to drop the Mys Read more... | May 22 |
| KomoriMan
 | DISCUSSION-Friday Summary - 5/19
Ahoy-hoy folks,
Test Center and Patch News
A Server Maintenance will occur on Thursday to turn on the proper switches for the Mystic Mayhem event.
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
MMORPG Interview with Orren, Creative Director of Marvel Heroes
Our Creative Director @Orren did an interview with MMORPG regarding the Future of Marvel Heroes!
It echoes a lot of what he and our team said in our PC content time-line thread a couple of weeks ago.
Give it a read!
Current Event
A.R.M.O.R. Incursion Event! 5/18-5/25
Assist Jocasta and the agents of A.R.M.O.R. by defeating threats throughout the game.
Enemies drop a set number of A.R.M.O.R. Drive Read more... | May 22 |
| TheDink
 | Don't know about "enhanced" but she is getting a VU eventually. I love that hair! Read more... | May 20 |
| TheDink
 | Sorry guys, not my character/model. Best bet is to get this message to @Lord. I can forward this link to him but that's all I can do. Read more... | May 20 |
| AgentMicro
 | Please try the following solutions found here:
* Close the launcher if you have it open.
* Navigate to the following folder: \My Documents\My Games\Marvel Heroes Game\tempstorage\dependencies\
* Manually install vcredist_x64.exe.
* If you ar Read more... | May 19 |
| GazFirefly
 | @dohms said:
@GazFirefly said:
Thanks for the feedback, and the video. I favorited it so I can reference it later. The main takeaway I see is that we could probably let you click through the event panel when that pops out. The ed Read more... | May 19 |
| Calypie
 | @Raijinmeister said:
@DJmouse said:
April 8th - May 18th before getting confirmation by a dev
rightio XD
Better later than never.
I'm still waiting for someone response when they will fix DD's slot 2. Read more... | May 18 |
| Calypie
 | @IneptAdept said:
I noticed that on Storm and Human Torch the Damage Rating to Energy Powers is not being added to the Energy Dmg. Rating in Stats. Thank you.
Hey, since the rings add damage rating to energy powers (not add energy damage Read more... | May 18 |
| Asros
 | DISCUSSION-Say Hello To Your Anniversary Pet!
Woof, comrade!
Coming soon!
Read more... | May 18 |
| Calypie
 | @VinSwitz said:
@Calypie
...fren???
This should be fixed in the next patch. Sorry for the delayed response.
RE: ilvl 80 version still TBD! Read more... | May 17 |
| Orren
 | @Rasetsu said:
The problem with prioritization is that some of those project have been pushed back for 2-3 years already.
I can only adjust and talk about what we can do from here on out. I obviously cannot change the prioritization of th Read more... | May 17 |
| Orren
 | @Payneshu said:
@sadurm said:
Mmorpg asks if they are working on Danger room, holo sim, Xdef etc...
Responds o yea we're going to work on that
The time line for the next 7 months doesn't have mention of work on Read more... | May 17 |
| GazFirefly
 | Thanks for the feedback, and the video. I favorited it so I can reference it later. The main takeaway I see is that we could probably let you click through the event panel when that pops out. The edge pointer arrows were also mentioned but I made Read more... | May 17 |
| GazFirefly
 | Thanks for the feedback! Lots of good suggestions in here. I especially like the idea of highlighting usable items in the inventory grid. I'll try to keep this stuff in mind in the future. Read more... | May 17 |
| KomoriMan
 | DISCUSSION-MMORPG Interview with Orren, Creative Director of Marvel Heroes!
Ahoy-hoy guys,
Our Creative Director @Orren did an interview with MMORPG regarding the Future of Marvel Heroes!
It echoes a lot of what he and our team said in our PC content time-line thread a couple of weeks ago.
Give it a read!
Read more... | May 17 |
| AgentMicro
 | I believe this is due to the discrepancy between level ranges for your ICP instances. You would be loading into the Level 45-49 ICP while your friend can only enter Level 40-44 ICP instances.
The Level Range for a zone will be displayed in the Wa Read more... | May 15 |
| AgentMicro
 | Please try the following steps, also found here.
1) If you have any extra peripherals attached to your computer, such as game controllers, steering wheels, tablets, other USB devices, etc. try disconnecting these and restarting the game.
2) Di Read more... | May 12 |
| Winterthur
 | @lovthy said:
Will we ever get a cosmic version of A.R.M.O.R artifacts and Doop Ectoplasm like we have now in Danger Room?
Thanks.
@Asros @Winterthur
HMMMMMMMMMMMMMM Read more... | May 12 |
| KomoriMan
 | DISCUSSION-Friday Summary - 5/12
Ahoy-hoy folks,
Test Center and Patch News
Test Center is live currently. Feel free to hop on.
There is no server maintenance planned for the next week.
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
PC Content Timeline
Last week, we put out a letter from our Creative Director that details our Content Timeline for 2017. I highly encourage everyone give a read. Our team also answer a ton of questions you had which @Tzeentch gathered and created a thread highlighting them. Check it out!
We plan to do more threads like this every 2-3 months so keep an eye out. @Orren will continue answer your questions and lurk about so feel free to tag him or any of our dev Read more... | May 12 |
| AgentMicro
 | Please try the other troubleshooting steps listed here:
https://forums.marvelheroes.com/discussion/11793/game-and-computer-crashes
Also let me know if you are seeing this error immediately after pressing Play or if you are able to bring the cl Read more... | May 11 |
| MichaelMayhem
 | @OrionSTARBOY said:
Actually, that's pretty much Choking Webs. Those types of panels were the inspiration for that power anyway. Read more... | May 10 |
| MichaelMayhem
 | @InfernalRage said:
@MichaelMayhem
I have not read anything except the original post so I don't know if this was already tackled.
Regarding the resource. Why not make Biomass behave like that of Storm's, but deplete faster? When he Read more... | May 10 |
| MichaelMayhem
 | How do you feel about keeping Tendril Impale over the Web Spike as a core power? The spike is indeed a stretch canonically, and the Impale art fits great. The suggested Terrain Throw power already serves as a similar line nuke, so I'm thinking we Read more... | May 10 |
| MichaelMayhem
 | For those who have been commenting on the idle - just to clarify, the issue is with his "Normal" idle, not his "Combat" idle, correct? Each hero has two different idle states.
Venom's Normal idle is just him standing straight.
Venom's Combat Read more... | May 10 |
| GazFirefly
 | @GunnyBarney said:
@clowncrier said:
Now I see that "UI changes are really difficult" is code for "we don't currently have anyone working on UI". Either that or GazFirefly is some kind of UI savant.
Probably somewhere Read more... | May 10 |
| GazFirefly
 | I see a lot of "How come it took so long" posts so I wanted to give some insight/clarity into how we do things behind-the-scenes and why some supposedly "easy" fixes can take a while.
* Our UI team is very small. Before I joined, the UI "team" Read more... | May 10 |
| GazFirefly
 | @ClockworkBard said:
@CIZeRo said:
@GazFirefly said:
@ClockworkBard said:
So my preference is kind of two-fold.
Improve the intelligence of the item nametag Read more... | May 10 |
| MichaelMayhem
 | DISCUSSION-Venom Update Plan & Community Feedback Request
Hello Venom fans!
When we asked for your feedback after the Biggest Update Ever regarding the quality of heroes, it was clear that Venom was going to need more than a minor set of changes.
In making Venom, we set out to be inspired by a wide variety of his source material - comics spanning decades, video games, and TV/film appearances. This resulted in a Venom we believed to be a unique take, but it did not satisfy players who really wanted to focus in on only one of those aspects - particularly, the Classic Lethal Protector Venom.
We want to change that.
To do so, since this project is heavily influenced by community expectations and requests, I come to you much earlier in the process with the plan regarding Venoms changes. This is a very rare occasion and a speci Read more... | May 10 |
| MichaelMayhem
 | @AlecTheLad said:
@MichaelMayhem said:
Great feedback thus far. The notes I have that seem pretty clear cut are:
* Go with the Tendril Ultimate (much to my surprise!)
So long as The Madness is in Read more... | May 09 |
| MichaelMayhem
 | I spoke with @Lord and though we do not have any time in the near term, the next time we do a Venom costume, he'll see if there's room to make the model a bit 'beefier'. This may not come for a long time however as we're still rapidly doing VU's fo Read more... | May 09 |
| MichaelMayhem
 | @wardrb said:
@MichaelMayhem said:
Great feedback thus far. The notes I have that seem pretty clear cut are:
* Reliable (non-cooldown) AoE clear, which I think he has room for.
* Go with the Tendril Ultimate ( Read more... | May 09 |
| MichaelMayhem
 | Great feedback thus far. The notes I have that seem pretty clear cut are:
* Reliable (non-cooldown) AoE clear, which I think he has room for.
* Go with the Tendril Ultimate (much to my surprise!)
* Current stealth plan is good - keep it in t Read more... | May 09 |
| Chrian
 | Hello @ArchLordDarcon ,
Thank you for reporting this issue. I have now filed the issue into our bug system. The problem is with Phoenix Charge not gaining a dash charge. Read more... | May 09 |
| Chrian
 | Hello @wfp9 ,
This is currently a known issue with Grim Reaper. Thank you for your report. Read more... | May 09 |
| Chrian
 | Hello @Danita and @Yorkex ,
Thank you for the pictures and information. I have now filed the bug into our bug system. Those tokens are specifically character unlock tokens and will not upgrade your ultimate power. Read more... | May 09 |
| GazFirefly
 | @ClockworkBard said:
So my preference is kind of two-fold.
Improve the intelligence of the item nametag system. In addition to toggle and hold, maybe have item tags reappear for a few seconds when you initially exit combat. Further, Read more... | May 09 |
| GazFirefly
 | @leopardwing said:
@GazFirefly said:
I've been summoned!
@socrackqt said:
@asros
Bosses, Runes, Uniques, Cosmic Fragments, etc: all of these things have an on screen marker that overlays in front of Read more... | May 09 |
| GazFirefly
 | I've been summoned!
@socrackqt said:
@asros
Bosses, Runes, Uniques, Cosmic Fragments, etc: all of these things have an on screen marker that overlays in front of the ability bar making it impossible to see your abilities and cool downs. Read more... | May 09 |
| AgentNikki
 | Sheesh, who would do such a thing? Read more... | May 08 |
| MichaelMayhem
 | @Drazhar said:
@Drazhar said:
Oh right, I meant to ask about the Ult.
The new Ult just sounds like a variation of Nightcrawler's sig/ult, no? I don't feel like that suits Venom very well, personally.
I'm unsure Read more... | May 08 |
| MichaelMayhem
 | @Drazhar said:
Ooo I like that pose for the crashdown.
As far as showing his face, I don't think we'd ever be able to do that outside of a costume that always has the face half-shown. It's a bit of a rig nightmare for someone's face to c Read more... | May 08 |
| MichaelMayhem
 | @Kodan said:
I do have to request you keep the We are Legion talent if you can please(not sure how lore appropriate that skill is but its the one I actually love).
A version of it will be around. Those symbiotelings are just too cute. Read more... | May 08 |
| MichaelMayhem
 | Re: Resource Name - Ichor was always a name we made up to represent his resource, not sourced from any existing material. Would "Organic Webbing" be a better fit?
EDIT: Ninja'd by Radspakr Read more... | May 08 |
| MichaelMayhem
 | @DexyChan said:
Nice! Boy am I happy with this news! Glad you put aside the "not our Venom" remark and is now going in the right direction; here's hoping for a better Venom.
I didn't realize until far too late how that remark was taken. Read more... | May 08 |
| MichaelMayhem
 | @Rasetsu said:
It's a good idea to try to gather feedback before the "actual" work begins.
We do gather all the available feedback on the expectations and references the community provides for a given character, and at one point we did pr Read more... | May 08 |
| Orren
 | This is a cool service. Thanks for doing it! Read more... | May 08 |
| Orren
 | @infinitygirl said:
on behalf of the community I wanna say thank you for the communication over the past few days. It's been nice seeing bigger activity in the dev tracker.
It was a fun thread! @KomoriMan tells me it'll be useful to handl Read more... | May 08 |
| KomoriMan
 | DISCUSSION-Friday Summary - 5/5
Ahoy-hoy folks,
Test Center and Patch News
Test Center is live currently. Feel free to hop on.
We have a server maintenance planned for Tuesday(5/9) for a database maintenance!
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
PC Content Timeline
On Monday, we put out a letter from our Creative Director that details our Content Timeline for 2017. I highly encourage everyone give a read. Our team also answer a ton of questions you had which @Tzeentch gathered and created a thread highlighting them. Check it out!
We plan to do more threads like this every 2-3 months so keep an eye out. @Orren will continue answer your questions and lurk about so feel free to t Read more... | May 08 |
| KomoriMan
 | DISCUSSION-Marvel Heroes Omega Closed Beta Key Raffle Sweepstakes.
HOW IT WORKS Read more... | May 07 |
| MichaelMayhem
 | @Kitanyah said:
@Lux said:
@Kitanyah said:
@JamesBarnes said:
The reason why Unworthy, or "Thor2" is different than Thor1 is quite simply he doesn't use Mjolnir. Without Mjolnir he can' Read more... | May 05 |
| AgentVapor
 | DISCUSSION-Marvel Heroes 2016 2.09 Patch Notes
Guardians of the Galaxy Vol. 2
To celebrate the release of Marvels Guardians of the Galaxy Vol. 2 releasing in theaters this Friday, May 5th, weve prepared some cosmically-enhanced event bonuses and new Guardians of the Galaxy goods!
Cosmic Chaos - The Cosmic Chaos event returns, starting Thursday, May 4th at 12:01 AM PST and running until Wednesday, May 10th at 11:59 PM PST!
Star-Lord and Rocket Raccoon Bonus XP - For the duration of the Cosmic Chaos event, both Star-Lord and Rocket Raccoon will receive a 100% bonus XP! This bonus stacks with the 42% server-side XP bonus from the Cosmic Chaos event.
New Costumes - New Guardians of the Galaxy Vol. 2 Movie Costumes for both Star-Lord and Rocket Raccoon!
Login Reward - Log in any time between Thursday, May 4th and Wedne Read more... | May 05 |
| AgentMicro
 | You may have not reached the necessary Days of Service for your next reward. You can check your progress by pressing V and switching to the Login Rewards tab. Read more... | May 04 |
| AgentMicro
 | QA is aware of the issue and are looking into it. Apologies for the trouble. Read more... | May 04 |
| Orren
 | OK this thread is going to close really soon. Thanks again everyone for your feedback and for listening. As @KomoriMan said, I'll be around the forums most days.
Thanks again! Read more... | May 04 |
| Orren
 | @Onoroian said:
@Orren said:
. A steady cadence of new difficulties
How often can we expect to see a difficulty increase once Omega lands?
I do not yet know. A very very premliminary guess would be at least two Read more... | May 04 |
| Orren
 | @Radspakr said:
Something that may help with this and has been suggested before is adding a reaction exclusive to devs that marks a post as "noted" just a little thing to let us know that it's been read and acknowledged.
Not sure if our f Read more... | May 04 |
| Orren
 | @FrodoFraggins said:
@Orren said:
@Jibikao said:
1) Will design team open up discussion threads so players can contribute to ideas of Omega items for a particular hero? I am worried that design teams have very d Read more... | May 04 |
| Orren
 | @Tobbie said:
@orren I just wanted to point out that Hero releases use to actually give a decent amount of gameplay because you actually had to gear them out. The loot table is actually what is causing players to not play as much in this game.
Read more... | May 04 |
| Orren
 | @Jibikao said:
1) Will design team open up discussion threads so players can contribute to ideas of Omega items for a particular hero? I am worried that design teams have very different "view" than us players. It would be nice to open a new thr Read more... | May 04 |
| Orren
 | @HxT said:
Did anyone ask (or get an answer) to the question of how many heroes can we expect for release in 2018 since we're only getting 2 before the end of this year?
Asked in various ways; TLDR: still working on 2018 schedule so can't Read more... | May 04 |
| Orren
 | @SamuRonX said:
hi @Orren - thought I'd ask this again as it's pertinent to Gaz's ability to support multiple platforms.
some people think that if MH is available on PC, PS4 and XBONE, that means you need 3 times the staff to support 3 pla Read more... | May 04 |
| Orren
 | @BullShifter said:
Have you considered adding weekly boss rotations to patrol zones? I think thatd be an easy way to change up patrols with out using a lot of resources.
This and similar ideas have been discussed a lot. This is a great id Read more... | May 04 |
| Orren
 | @LuisMPV said:
@Orren
Please answer my questions
1) Gigant-man (Hank Pym) Could it be playable?
As was mentioned earlier, we're still working on the 2018 calendar, so I simply can't answer more questions like this at this time.
Read more... | May 04 |
| Orren
 | @KomoriMan said:
Hey guys & gals,
We will be closing this thread by the end of today. @Orren and the team answered a ton of your questions and we plan to do more threads in this vein every 2-3 months(probably sooner).
This doesn Read more... | May 04 |
| Orren
 | @Wuuren said:
@Orren I forgot to ask this question and it's somewhat controversial . Feedback on test center with the last few hero release have been for kind words a " struggle" The players provide feedback but it seems as if it goes through th Read more... | May 04 |
| Lord
 | @HaydnC said:
I wrote a comment a while back that explained all my issues with the VU, but it was mysteriously deleted...
Anyway. I don't know if you've spoken to any women/gay men/drag queens about wedges, but they DO NOT represent power Read more... | May 03 |
| Chrian
 | Hello @Qldgamer ,
This is currently fixed and will be implemented in a future game update. Read more... | May 03 |
| Orren
 | @Baku said:
@KomoriMan @Orren in the comments under the letter you mentioned that this year the rewamps of old heroes will come back. I hope they will be complex improvements to at least 10 heroes. My list of problems with heroes and the game is Read more... | May 03 |
| Orren
 | @zebenji said:
Can you please describe what you mean by "most invested fans"? (Given that all the questions regarding Team-Ups and the roster in general aren't answered, I'm trying a new approach there).
In this context, most invested fa Read more... | May 03 |
| Orren
 | I have to do other work for some hours, now. I will check back in the forums again this afternoon. Read more... | May 03 |
| Orren
 | @SlayerOfPCs said:
@orren
Sooo.... tell us about yourself!
It would be swell to know your background and game philosophies. Have you been playing MH long? Who's your totes fav hero? What flavor of puppy do you prefer?
For th Read more... | May 03 |
| Orren
 | @Onoroian said:
@Orren
Thanks for the effort in trying to reconnect with the players(on the forums)
Question: Do you think the (small?) changes to Bosses you hinted at along with Omega items and difficulty is enough to satisfy (vete Read more... | May 03 |
| Orren
 | @Kahveh said:
@Orren and @KomoriMan , just a quick note to say that I appreciate the honest answers. They may not all be what I want to hear (like the delay in the costume closet) but it's important for the community to know what your plans are, Read more... | May 03 |
| Orren
 | @DrNo said:
@gaelyn said:
But for the raids, it's important for a family and friends supergroup to have something to do TOGETHER.
Which is why I'm amazed they don't think the difficulty slider should work everywhere.
Read more... | May 03 |
| Orren
 | @HappyHappyJoyJoy said:
@Orren said:
@OmegaPaladin said:
100% this. It's been bugging me since Infinity was announced, and they've never really addressed it. Particularly with the situation where level 60 story Read more... | May 03 |
| Orren
 | @Metafogos said:
No words about the chapter 8/9/10 revamp already!
And the add the Raids and the Ultron in the story mode to we can finally has all the game history in the right place?
Revamping the later chapters isn't a priority Read more... | May 03 |
| Orren
 | @OmegaPaladin said:
@JamesBarnes said:
@Winterthur said:
@mikwuyma said:
Questions (and they're not about characters :P )
- Are danger room tournaments goi Read more... | May 03 |
| Orren
 | @leom88 said:
Hi love you game, been playing it for awhile and now I've been playing it on the ps4. from what I heard there are no team ups arriving to consoles will they be playable characters instaed on the console versions and would you ever Read more... | May 03 |
| Orren
 | @Hacsa said:
Nothing related with bue.
Where are the changes on bosses that supported slowing the game??
Where is the omega items that supported the changes on uniques and cosmics??
Omega items very likely come with the Omega update Read more... | May 03 |
| Orren
 | @bosander said:
@Orren @KomoriMan
no love for holo (or x-def)? Fixing health of citizens/students; adding more bosses to holo; making holo accessible for a party of 5; cosmic holo (with only bosses) or x-def???
Pretty much answered Read more... | May 03 |
| KomoriMan
 | DISCUSSION-A Letter from the Creative Director - PC Content Timeline for Marvel Heroes in 2017
Ahoy-hoy everyone,
Marvel Heroes 2016's Creative Director, Jesse Decker(@Orren ) is here to introduce himself and to lay out the PC content timeline for 2017...
"My name is Jesse Decker(@Orren ), and I'm the Creative Director on Marvel Heroes. I'm sorry if you've felt like we haven't been communicating enough. I hope that we can earn your trust and build a rapport over the course of the coming months. As a start of this process, Im going to share the roadmap as I see it for 2017 then answer as many of your questions as I can in this thread.
Im excited about what lies ahead for the PC game, but before we get into the roadmap, everyone needs to understand that there is always some risk to any schedule. The plan below represents a lot of hard work ahead and of course w Read more... | May 03 |
| Orren
 | Better.
Can I do humor here yet? Too soon?
I really do feel better because a lot of stuff had to come together to even be confident enough about the roadmap to put that together.
Thank you all for sharing your opinions and feedback. Read more... | May 02 |
| KomoriMan
 | DISCUSSION-Marvel Heroes Omega Console Q&A. [Updated!]
Will there be a closed beta? When will it begin?
The PlayStation 4 closed beta for Marvel Heroes Omega is live until 5/16!
How can I access the PS4 Closed Beta?
Players interested in joining the PlayStation 4 closed beta for Marvel Heroes Omega can select from a variety of Founders Packs for sale on the PlayStation Store to secure continued closed beta access -- and can be purchased online via the official PlayStation Store website, through the PlayStation 4 console, or on the official Marvel Heroes Omega [website]. As an added bonus to everyone who takes the time to participate, all closed beta players, regardless of whether or not they purchased a Founders Pack, can look forward to receiving Daredevil, the Devil of Hells Kitchen, for free.
Will there be any bon Read more... | May 02 |
| MichaelMayhem
 | @Yin said:
@MichaelMayhem said:
Can you tell us what are some heroes that you really want to tackle as a designer for 2018-beyond?
We won't hold you to them
If this is a thread about being fully honest - I'v Read more... | May 01 |
| MichaelMayhem
 | @Screwface said:
When meeting about him, want to give him Venom's pull-in move? Stop and think of something cooler and more original to Carnage.
Ask what else can we do with that red and black ground splat that we'll inevitably give him at Read more... | May 01 |
| MichaelMayhem
 | @Psimitar said:
@MichaelMayhem said:
Some clarifications on Odinson:
We're currently planning to sort of mix the recent comic Odinson, wielding Jarnbjorn, with the general concept of the Ragnarok film's "Thor no longer wo Read more... | May 01 |
| MichaelMayhem
 | Some clarifications on Odinson:
We're currently planning to sort of mix the recent comic Odinson, wielding Jarnbjorn, with the general concept of the Ragnarok film's "Thor no longer worthy", who appears to use a mix of weapons and weapon fighting Read more... | May 01 |
| Lord
 | So apparently everyone else went home so I was forced to read through the entire thread myself. (This must be what work feels like).
There was various fixes initiated by the modelers. Those seem to have been left in various states of completion. Read more... | May 01 |
| Lord
 | Fair Enough.
I will read it over as soon as I can (and by "I" I mean "Someone that works for me") and get back to you. Read more... | May 01 |
| Lord
 | @Yseviel said:
I appreciate that the devs have a sense of humor it is just kind of annoying when they choose to display it towards an issue that needs fixing and seems ignored in favor of more important things.
I felt like I was pushing th Read more... | May 01 |
| AgentMicro
 | Please report any bugs or other issues with the PS4 beta on the console forums:
https://forums.marvelheroesomega.com/categories/mission-quest-bugs Read more... | May 01 |
| Chrian
 | Hello @Chronosilver1 ,
Thank you for notifying us of this issue and as posted in this thread https://forums.marvelheroes.com/discussion/320047/doorway-stuck-with-silver-surfer-bug-filed/p1?new=1 ,
the issue has now been filed into our bug system t Read more... | May 01 |
| Chrian
 | Hello @Erunosta , @Marakatti , and @Agent08 ,
Thank you for notifying us of this issue. I have now filed it into our bug system to be worked on. Read more... | May 01 |
| Chrian
 | Hello @Anthraxicus ,
This is currently fixed and will be rolled out in a future update. Read more... | April 29 |
| Chrian
 | Hello @AgentCanada ,
This is a known issue. The issue occurs when you are playing with 'High Quality Materials' unchecked in the video section of the options menu. Read more... | April 29 |
| KomoriMan
 | DISCUSSION-Friday Summary - 4/28
Ahoy-hoy folks,
Test Center and Patch News
Test Center is live currently with bug fixes, tuning, and GotG Vol 2 items! It will be up all weekend long so check it out.
We have a server maintenance planned for Thursday (5/4) for a game update!
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
Check out the GotG Vol 2 costumes/TUs planned for the next week's patch.
Read more... | April 28 |
| TheDink
 | @TheBoo said:
@TheDink said:
Whoa, that's pretty bad, I'll ask about it today, looks like a bug.
You said this back on the 19th.
@TheDink said:
@TheBoo: Not sure but I think Colossus has been fixed.
Read more... | April 27 |
| TheDink
 | Whoa, that's pretty bad, I'll ask about it today, looks like a bug. Read more... | April 27 |
| TheDink
 | How about a new costume?
Although I'm glad we have been doing VU's but I can't wait to start working on new costumes.
I'm starting to get "VU Burnout". Read more... | April 27 |
| TheDink
 | I have no clue, I pretty much sit in the dark area with the other Character Artists and testers away from everything. I have no clue what goes on half the time in the rest of the building so I have no clue what programs others use let alone what the Read more... | April 27 |
| TheDink
 | Good Morning!
Not much to report today. Still working on Shield Agents (time consuming) one body for male and one body for female and 3 heads each, a lot to do. I think I'll be done with the males today and am hoping the females don't take as lon Read more... | April 27 |
| TheDink
 | Thanks guys! Unmasked us disgustingly ugly and fricken cool XD he was fun yo work in, had to get just the right amount of spec in those open wounds XD
And am glad we won the "Red Eye" battle on XForce.
Hoping for some more DP VU's in the futur Read more... | April 27 |
| Lord
 | I had no idea the hashtag made text all huge. Read more... | April 27 |
| Lord
 | I will look into it. Read more... | April 27 |
| Lord
 | Wedges4evar Read more... | April 27 |
| KomoriMan
 | DISCUSSION-Official Marvel Heroes Omega Console Forums.
Ahoy-hoy folks,
The Marvel Heroes Omega forums are now live!
https://forums.marvelheroesomega.com/
These new forums are specifically for Marvel Heroes Omega console discussion, so if you're looking to talk about the Closed Beta and console details, please head on over! This also includes Xbox One chatter as well.
If you have a forum account here on the Marvel Heroes 2016 forums, you should be able to log into the new forums with the same login information on the Marvel Heroes Omega forums. It may request that you reset your password, please do so and you should be able to log in.
Please note - these new forums are meant to be a place for constructive discussion and feedback related to Marvel Heroes Omega and the Closed Beta. We expect folks to respect the forum rule Read more... | April 26 |
| TheDink
 | @VinSwitz said:
@TheDink said:
So far only his default, not sure if there are plans for the others but let's hope.
Thanks for checking homie. Can you nudge @YoungNg and let him know (I think) we'd all be interested in Read more... | April 25 |
| TheDink
 | Sup?
Moon Knight looks awesome XD
Just thought I'd share and keep you (looks at @wotrick) in suspense.
@SamuRonX <-----Is this still a "thing"? Read more... | April 25 |
| TheDink
 | So far only his default, not sure if there are plans for the others but let's hope. Read more... | April 25 |
| TheDink
 | Good Morning! Not much to report other than Moonie's FP looks pretty cool IMHO. Back to Shield Agents.
@VinSwitz: Well, the Shield Agents were concepted by our awesome Concept guy, there will be 6 variations, 3 Males, 3 Females.
@TheFiveVirtue Read more... | April 25 |
| MichaelMayhem
 | @Tumedus said:
@MichaelMayhem said:
@Tumedus said:
There's an entire thread directly under this one (at the current moment) by Kodan, containing players concerned that since we haven't announced a he Read more... | April 25 |
| MichaelMayhem
 | @Tumedus said:
There's an entire thread directly under this one (at the current moment) by Kodan, containing players concerned that since we haven't announced a hero, we aren't working on one. I'd like to think that my message would allevia Read more... | April 25 |
| MichaelMayhem
 | @DivineSpear said:
@thorindarkheart said:
"we have so much going on, I cant wait to tell you about it, seriously, but its not quite time to talk about it yet - but wait till its time"
@MichaelMayhem said:
Hen Read more... | April 25 |
| MichaelMayhem
 | @Bleachonce said:
@MichaelMayhem said:
BUE was trimmed down from its original incarnation
This trim is the first I am hearing of this. Was this something you guys talked about before? Forgive me if this is something yo Read more... | April 25 |
| MichaelMayhem
 | @thorindarkheart said:
@MichaelMayhem said:
I've been quiet on the forums because... well, I want to talk when we have things to talk about. As @KomoriMan has alluded to, things are happening, and I want nothing more than to talk ab Read more... | April 25 |
| MichaelMayhem
 | @Payneshu said:
@MichaelMayhem said:
@Tzeentch said:
I do, I'm still here, doing my thing. I've been quiet on the forums because... well, I want to talk when we have things to talk about. A Read more... | April 25 |
| MichaelMayhem
 | @Tzeentch said:
I do, I'm still here, doing my thing. I've been quiet on the forums because... well, I want to talk when we have things to talk about. As @KomoriMan has alluded to, things are happening, and I want nothing more than to Read more... | April 25 |
| MichaelMayhem
 | @nn8n8n8n8nn said:
I'd like to see what Time to kill/time to complete the devs are aiming for in each game mode.
Will we see more nerfs in future because some heroes are performing better than others?
We have historically never giv Read more... | April 25 |
| Calypie
 | Last tag is the winner. I'll look into it! Read more... | April 25 |
| DoomedMaiden
 | @JoeMammaMC said:
I think it's odd that they decided to diverge from the classic Toad considering they seem to be aiming for the classic renditions of characters now (i.e Doc Ock). I was recently looking at Toad's constant appearance alterati Read more... | April 25 |
| Asros
 | DISCUSSION-Rocket Ride
Yeeeeeee-haw!
Read more... | April 25 |
| KomoriMan
 | DISCUSSION-Friday Summary - 4/21
Ahoy-hoy folks,
Test Center and Patch News
Test Center is not planned for this weekend but it should be up sometime next week with the Guardian's updates.
We have a server maintenance planned for Thursday(4/27) for database maintenance. The following week, we have our Guardian's patch ready along with some confirmation from @DoomedMaiden that Deadpool's X-Force Costume should have the red eyes in.
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
Check out the GotG Vol 2 costumes/TUs planned for the next week's patch.
Read more... | April 25 |
| TheDink
 | I will ask if the cape was fixed on the other costumes. Read more... | April 24 |
| TheDink
 | Good Morning Everyone!
I hope you all had a great weekend! I did not have to come in nor did I get a migraine so this week is starting off great!
Awesome work @DoomedMaiden: I will miss you desperately but I hope that someday you may return!
Read more... | April 24 |
| AgentMicro
 | Please follow the steps provided here to check for any issues with your connection to our servers. Read more... | April 24 |
| AgentMicro
 | This is often due to a resolution issue. Steps for resolving this error can be found in the support articles below:
https://forums.marvelheroes.com/discussion/242750/read-me-first-crashes-login-issues-lag-etc#flashing
https://forums.marvelhero Read more... | April 24 |
| AgentMicro
 | Please try the steps found here:
https://forums.marvelheroes.com/discussion/8035/patching-issues-ssn-steam#stuck
If they do not resolve the issue, try the solutions found in the following post:
https://forums.marvelheroes.com/discussion/117 Read more... | April 24 |
| Chrian
 | Hello @rohankeluskar1 ,
This is currently fixed and will be rolled out in a future update. Read more... | April 24 |
| DoomedMaiden
 | @Lux said:
@DoomedMaiden Do you have any info about Taskmaster's VU?
Only that I have seen it on the list but don't have an ETA when it will be done. Read more... | April 24 |
| DoomedMaiden
 | @Mykra said:
It was Ultimate British/Slash Toad, wasn't it?!
Nope! :-D Read more... | April 24 |
| DoomedMaiden
 | @TheDink said:
No nothing of Toad, perhaps @DoomedMaiden can shed some light?
Well, I did a model of the Toad, I was extremely happy with it, but he's a character that has had many incarnations (in the Marvel universe) so it was decid Read more... | April 24 |
| GazFirefly
 | @Rasetsu said:
@Draliv said:
@GazFirefly said:
@Madrox said:
@GazFirefly said:
Glad you like it!
I can't give a timeframe obviously Read more... | April 24 |
| GazFirefly
 | @Madrox said:
@GazFirefly said:
Glad you like it!
I can't give a timeframe obviously but updating the PC UI is something we want to do and is on our radar. My guess is it probably won't be a 1:1 port of the console UI bu Read more... | April 24 |
| TheDink
 | @Lux: I think his cape has been redone on all of his costumes. Read more... | April 22 |
| TheDink
 | @KingKucha said:
I know what I'll be keeping for the rest of the forum's life.
Ditto! Or at least until our bit gets a new costume....one can dream. Read more... | April 22 |
| TheDink
 | Still working on it XD I'm re-sculpting his body. I also made the spikes bigger on his knuckles. I will keep you guys updated in my thread Read more... | April 22 |
| AgentMadness
 | It should be available now! Sorry for the delay! Read more... | April 22 |
| AgentMadness
 | Anything that is purchased during the beta will be kept when we move to open beta. The only thing that will be reset is player progress.
If you would like to join the closed beta, but are still on the fence about making a purchase of one of the f Read more... | April 22 |
| AgentMadness
 | Hi!
Thank you for your patience. As we are still in closed beta we are limited at the moment as to what countries Marvel Heroes Omega on PS4 can currently be downloaded in. We are hopeful that we will be able to bring the game to more locations a Read more... | April 22 |
| AgentMadness
 | Hi!
To play co-op on the Marvel Heroes Omega PS4 beta, you need two valid PSN log in's. Player 1 must have purchased a founders pack and have access to the beta, player 2 does not have to have done this. The only main requirement for player 2 is Read more... | April 22 |
| TheDink
 | Good Morning! Sorry I was not here to update yesterday but you can blame a nast migraine (which sucks cos I have so much work to do) it was not a good day at all yesterday.
Let's get the important stuff out of the way:
@SamuRonX
There.
I Read more... | April 21 |
| TheDink
 | @Rasetsu said:
Don't worry, it's not Idea about Heroes/Costume that they are lacking of, it's time/people to create those (because they have the console release to deal with).
Yes we have been super busy with VU's which was happening way Read more... | April 21 |
| SpiderNat
 | I wonder if @SpiderNat @zWolfiez will HEED THE CALL!
For @SpiderNat my favorite SpiderGwen + Punisher scene.
>
(Spoiler)
Yay for Spiders~ Read more... | April 21 |
| DoomedMaiden
 | @Qthulhu said:
haha! Awesome work!
Please tell me Blob will make use "jiggle physics".
@AgentNikki did some jiggle with rigging magic. Quite cool! Read more... | April 21 |
| DoomedMaiden
 | @Snowearth said:
@DoomedMaiden said:
Hey everyone so just to continue in the spirit of updates I want to add a bit more:
the upcoming Blob VU I worked on is in the pipeline. I love working on the villains so I had a blast Read more... | April 21 |
| DoomedMaiden
 | Hey everyone so just to continue in the spirit of updates I want to add a bit more:
the upcoming Blob VU I worked on is in the pipeline. I love working on the villains so I had a blast with him.
Also @TheDink 's Deadpool Xforce costume is gett Read more... | April 21 |
| GazFirefly
 | Glad you like it!
I can't give a timeframe obviously but updating the PC UI is something we want to do and is on our radar. My guess is it probably won't be a 1:1 port of the console UI but we'll definitely take what we've learned from making th Read more... | April 21 |
| AgentFenixion
 | DISCUSSION-Let's Chat About That Thing I Just Updated For This Forum
That's a lot of capital letters.
So folks, we're doing this now:
https://forums.marvelheroes.com/discussion/320490/community-discussion-forum-scope#latest
I'll field questions (if you have them), because this is obviously a big change and a reversal of past policy. The gist is that we are lifting the restriction on topics in this forum to be mostly related to social topics relevant to the game and making this a true Off-Topic forum (with some restrictions, which are outlined in the above link).
If you give me the questions in gif form I will laugh but will also be very sad as I won't be able to answer except in another gif, and we've tried to outlaw threads dedicated to that with the new scope, you see.
Fire away. This will be a limited time sticky. Otherwise I'll j Read more... | April 21 |
| AgentNikki
 | @Whtwolf said:
Jeez.... @AgentNikki would be simpler... Read more... | April 20 |
| AgentMicro
 | This is usually caused by a problem with permissions or the configuration files. Please try the following if you continue to have problems saving your settings:
1) Ensure that you are logging into an administrative Windows account.
2) Check th Read more... | April 20 |
| AgentMicro
 | Note that Infinity Orbs provide experience towards your next Infinity point, they do not provide one point per orb. This change was implemented prior to the Omega > Infinity system change. Read more... | April 20 |
| Chrian
 | Hello @xomanowars ,
Could you list all selected talents, pictures of your current gear, all cosmic affixes on gear, your current level, your current synergies, your current infinity points, and your current team-up on She-Hulk? This would help narr Read more... | April 20 |
| GazFirefly
 | @Onoroian said:
@GazFirefly
I honestly thought it was Groucho's character in Duck Soup ;p
Ahh, Rufus T. Firefly! I used to frequent a now-defunct forum and used Groucho as one of my avatar profile icons Read more... | April 20 |
| GazFirefly
 | @venomeddie said:
@GazFirefly said:
@Drazhar said:
Also, is your name a reference to The Last of Us? Or perhaps the Whedon TV show?
Don't be a stranger! (or alternatively, run!)
Read more... | April 20 |
| GazFirefly
 | @Satsugaisuru said:
FINALLY.
THIS is the kind of thing I wanted to read for months.
We're, mainly, grown adults, and we can understand that Gaz goes through a tough time, face difficulties, need to do stuff that put aside the PC Read more... | April 20 |
| GazFirefly
 | @Drazhar said:
Also, is your name a reference to The Last of Us? Or perhaps the Whedon TV show?
Don't be a stranger! (or alternatively, run!)
Actually, "Firefly" is an alias I've used since online since middle school, based off Read more... | April 20 |
| GazFirefly
 | @Jestuh said:
Omg. FINALLY someone from the UI team!!!
I have been looking for you for 4 years. We need to talk.
First order of business, who made the old HUD/UI? And have you taken them out back and beat em good yet? Becaus Read more... | April 20 |
| AgentFenixion
 | DISCUSSION-Community Discussion - Forum Scope
Greetings Heroes!
The Community Discussion forum is intended to be a place where players of Marvel Heroes can come to socialize with one another outside of the game. It's a place intended to get to know other members of the community as well as talk about non-game topics with others, which in essence makes this an Off-Topic forum.
While this means that topics here will take more of a different tone and set of content as opposed to the rest of the forum (in the spirit of community building and socializing, of course), we do want to remind people of a few policies we've set for this forum.
The Forums Code of Conduct and Terms of Service are still in effect even if the content may not be game-related.
As this is more of a social forum, it is important to be accepting an Read more... | April 20 |
| TheDink
 | No clue guys, not my dept, sorry. Read more... | April 19 |
| TheDink
 | Today's update will be trying to answer some questions
Rogue, Cable and Taskmaster VU's. Not yet but I'm guessing when they get released on the console they will I'm only guessing, @Lord is the man with the plan.
@slymdayspring: Enhanced Nic Read more... | April 19 |
| TheDink
 | @Payneshu: Baby Groot was done by @Pilgrym. Read more... | April 19 |
| DoomedMaiden
 | If something looks off on your end can you please post screenshots if you are able? A lot of times I am seeing a future build so it helps to compare and make sure its not a rigging/anim related issue instead. I will try to get some time on it if I c Read more... | April 19 |
| DoomedMaiden
 | Thanks for bring it up. I will take a look if I get the chance and see if its easy correctable. They aren't exactly letting me take it easy my last days here. Read more... | April 19 |
| GazFirefly
 | @vthree said:
Thanks for the info. Just wondering on the development side, what are the core differences and does that affect how difficult it is to implement certain things on PC vs console?
I assume some differences are
* Read more... | April 19 |
| GazFirefly
 | @Tzeentch said:
Ignoring the various issues surrounding everything lately... the console version looks pretty good overall.
While it's not all apples:apples, i hope they bring a lot of that console stuff over to the PC version. I'm hoping Read more... | April 19 |
| TheDink
 | NP! I will try to keep you guys updated when I can! Read more... | April 18 |
| TheDink
 | OMG! New Gambit Avatar!
<------<3
Sorry I could not do more guys
@Tzeentch: Hope she lives up to your standards her hair was a pain in the rump.
Off to work... Read more... | April 18 |
| TheDink
 | Sadly our model looks nothing like that. Status update: I made her hair bigger so she is now going back to Approval. Keep your fingers crossed! Read more... | April 18 |
| TheDink
 | She will be getting a VU soon Read more... | April 18 |
| Chrian
 | Hello again @JasonF and @segibby ,
After further testing I have found that the talent 'Street Justice' is the cause of the achievement not gaining any progress. I have inputted the issue into our bug system to be checked out by our achievements team Read more... | April 18 |
| DoomedMaiden
 | I've had a good run and have really enjoyed working with @TheDink and @YoungNg . It's nice to get to work with people that share a passion for the characters we are working on and keep it with tight deadlands and unspecified constraints. Loved espec Read more... | April 18 |
| TheDink
 | DISCUSSION-Character Artists Update
As some of you may know, I was posting daily updates on my wall and some seem to really enjoy the updates so I decided to make a thread for those who do not believe in walls
First off we the CA's (Character Artists....in case you have not had your coffee yet)And we are in our own little area away from everybody in the dark (literally) with our only neighbors being that if QA. We are in our element
Now that I got that out of the way let me update you best to my knowledge what we/some of thevCA's are working on (only cos I'm nosy)
@YoungNg has been working on our awesome Key Art that went through many iterations and took about 2 months to do. In between that he has been working on new mobs (they were concepted by our Concept Artist) and they look awesome! He is recent Read more... | April 18 |
| AgentVapor
 | DISCUSSION-Marvel Heroes 2016 2.08a Patch Notes
Hero Changes
Iron Fist
Radiance Stacks will now fall off when you deactivate the Mastery of Many Styles talent.
Nova
Fixed an issue where Cosmic Convergence and Personal Magneton was not triggering all effects that occur when you detonate a Pulsar with a power.
She-Hulk
Fixed an issue where Objection would freeze you in place with Objection Sustained active.
The Combo Points generated from Move To Strike with Objection Sustained active should feel more responsive.
X-23
Rending Leap will now move to an enemy if you are targeting one or have one target locked.
Miscellaneous Changes & Bug Fixes
Fixed issues that were preventing Stolen Bundles of Cash from dropping as intended during the Wealth of Kings County event.
Fixed Party Panel members not posit Read more... | April 18 |
| AgentMicro
 | @RMBETTENCOURT Please have them submit a support ticket with their launcher logs and system info attached.
To submit a ticket, open the Profile page and click PC Support.
Launch.log:
* Standalone Client: \My Documents\My Games\Marvel Hero Read more... | April 17 |
| Chrian
 | Hello again @segibby ,
Can you post before and after pictures of you defeating an enemy and your achievement not gaining any progress with Luke Cage. Read more... | April 17 |
| Chrian
 | Hello @segibby ,
Just confirming you are defeating the enemy / finishing off the enemy with Vehicular Manslaughter right? Read more... | April 17 |
| Chrian
 | Hello @segibby ,
I just did a test of 'Bumper to Bumper' and 'Welcome to Die', 'Bumper to Bumper' is currently working correctly as Luke Cage in Midtown. Do you have specific difficulty/ enemy that the achievement was not advancing for you? Same qu Read more... | April 17 |
| Chrian
 | Hello @ItsJustMe and @wfp9 ,
S.H.I.E.L.D. Standard Issue is now bugged and will be checked out by our achievements team. The achievements Shadowland, Doctor Doctor, and Questionable Tactics have also been inputted into our system. I will be confirm Read more... | April 17 |
| Chrian
 | Hello @Shepherder ,
Thank you for reporting this issue. I have now filed it into our bug system to be checked out. Read more... | April 17 |
| Chrian
 | Hello @Junassa ,
I successfully confirmed that fighting does give the correct amount of crit hit rating per point in fighting. When you have time could you post your no items/synergies/infinity points crit hit rating and fighting skill. Then equip Read more... | April 14 |
| KomoriMan
 | DISCUSSION-Friday Summary - 4/14
Ahoy-hoy folks,
Check it out!
Test Center and Patch News
Test Center is planned to go up this weekend to confirm the fixes for King's County.
We have a server maintenance planned for Tuesday(4/18) for King's County and to do some server and database maintenance. If anything changes, we'll let you know.
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
April's Events
Due to an issue, we changed King's County to Odin's Bounty until 4/18! All valid locations are active for Odin's Bounty along with a chance of the Big Cache o' Loot box dropping with any enemy.
On 4/18 after the server maintenance, King's County will be active until 4/27.
Costume Wars! 2017
Resu Read more... | April 14 |
| GazilliAnt
 | Hello all! Gaz QA has been able to repro this and will file a DF. Until a fix is in I suggest using task manager to kill the app so you don't have to reboot your machines. Read more... | April 13 |
| KomoriMan
 | DISCUSSION-[Official] April Event Schedule
I am being tagged-teamed once again to talk about April's event schedule! Here are the events we have planned for you over the course of this month.
Cosmic Chaos Event - 4/6
Cosmic Chaos
Cosmic Worldstones can drop from any enemy in the game!
Cosmic Bosses Drop Double Loot - All cosmic Terminal and Patrol bosses drop twice the amount of loot as normal!
Cosmic Questions Answered - 42% server-side Experience for all heroes.
Cosmic Prestige Doubled - Doubled leveling rate for Cosmic Prestige during Cosmic Chaos week.
Cosmic Chaos Supplier: Moondragon - An honorary member of the Guardians of the Galaxy and daughter of Drax the Destroyer, Moondragon is no stranger to cosmic chaos. During the Cosmic Chaos event, Moondragon will exchange Cosmic Worldstones for a vari Read more... | April 13 |
| DoomedMaiden
 | I know notice. I hope you know notice too! Read more... | April 12 |
| AgentNikki
 | @Blev said:
And for good measure, may as well toss the art team on here since we all know they love talking about things they have no idea about or are not qualified for but the internet thinks they can do anyways for some particular reason:
Read more... | April 11 |
| Chrian
 | Hello @segibby ,
On the hero you were attempting Loki on, did you have all missions complete? Read more... | April 11 |
| KomoriMan
 | DISCUSSION-Friday Summary - 4/7
Ahoy-hoy folks,
So... Omega happened.
Test Center and Patch News
Test Center is planned for this weekend with some minor additions. If you feel the need, please hop on and test it out.
We are working towards a patch next week! Check out the Preliminary Patch Notes Here.
Friendly Reminder: If you notice ANY bugs, please @ AgentVapor or myself. This can apply to power bugs, visual bugs, event bugs... any kind of bugs really.
April's Events
We put up our April's Event Thread and King's County is making a comeback!
Quick run-down of the events...
Cosmic Chaos - 4/6
King's County - 4/13
A.R.M.O.R. Incursion - 4/20
Marvel Heroes Omega
We officially announced Marvel Heroes Omega for the PlayStation 4 and Xbox One.
Our CEO for Gazillion made an official statement, Read more... | April 07 |
| TheArtofRawr
 | Loving these responses. Seriously. Thanks all for the feedback! Read more... | April 06 |
| TheArtofRawr
 | @Groozycool said:
@BrukX said:
In Omega update, is coming a omega dificult level and omega tier gear?
I wish.
We're still working on that stuff. Read more... | April 06 |
| TheArtofRawr
 | @wotrick said:
It's cool. I get it I really do. I just want the game I play to be completed.
What would you call a completed version of Marvel Heroes? Is that implying the end of patches? I'm not being rhetorical, I am sincerely curious. Read more... | April 06 |
| TheArtofRawr
 | @Ironcladdread said:
Since you've chosen to add the "Omega" to the game title instead of a "2017". Does it mean this is the last iteration of Marvel Heroes?
Yea, it might be the last title change. But we're always iterating.
@XXCro Read more... | April 06 |
| MichaelMayhem
 | @Spriggen said:
Firstly i dont mean to be rude and apologize if i come across as such!
Secondly i can understand why this is happening and its a good move, but i think questions still need to be answered without half responses like "soon" Read more... | April 05 |
| TheArtofRawr
 | @Tzeentch said:
I have a question that's not answered here - why hasn't one of the higher ups come down here to reassure the PC players and explain what the future is for the PC version of the game?
We're still finalizing specifics, but w Read more... | April 05 |
| Chrian
 | Hello @Lycaon ,
This is currently a known issue and is being looked at. Read more... | April 05 |
| Chrian
 | Hello @Tooeyeguy ,
This is currently a known issue and is being looked at. Read more... | April 05 |
| KomoriMan
 | DISCUSSION-Marvel Heroes Omega Announcement!
We are here to announce the next steps for Gazillion with Marvel Heroes Omega! Marvel Heroes Omega is officially coming to the PlayStation 4 and Xbox One in spring 2017. Expect more details in the coming weeks.
Play as your favorite Marvel Super Heroes with many of the modes you are familiar with on PC. There will be differences between the PlayStation 4 version and the PC version such as items, interface, and more. Check out our official announcement trailer below.
We are so excited to announce the console version of Marvel Heroes along with the continued support of the PC platform for years to come! Please stay tuned as we continue to bring more news to you regarding everything Marvel Heroes, and check out our Console Q&A for more details provided in this link Read more... | April 05 |
| DoomedMaiden
 | the build i saw it looks better; I feel like hands are larger than I would personally like but i think some of it is the game camera and having to make her work with our rigging. She still has a 'pop' in her idle so I'll probably go sweet talk someo Read more... | March 30 |
| DoomedMaiden
 | @Mykra said:
I want more cosmic characters. I'm easy like that.
We can even compromise and have one of my favorite cosmic characters, and a mutant to boot!
Mr.Warlock, come on down!
Imagine how completely fun and wild Read more... | March 29 |
| AgentNikki
 | @TheDink said:
You mean I can vote for Gambit a bajillion times?
You can probably vote for him at least a... Gazillion times. Read more... | March 24 |
| DoomedMaiden
 | Also the new Rhino Visual Update I worked on is someone you might encounter now! Read more... | March 22 |
| DoomedMaiden
 | she's with rigging. Mesh has not been updated yet as far as I know.
edit: checked with @AgentNikki and she said she was getting to it and some other general bug fixes today. They have been swamped. Read more... | March 17 |
| DoomedMaiden
 | @Kaideh said:
@DoomedMaiden said:
i'm just waiting on the latest build to be ready and then I'll put up a screen shot. The mesh changes still at rigging but the mat pass was done yesterday eve; it was good timing since I had to do a Read more... | March 09 |
| DoomedMaiden
 | @KidKreol said:
@DoomedMaiden said:
i'm just waiting on the latest build to be ready and then I'll put up a screen shot. The mesh changes still at rigging but the mat pass was done yesterday eve; it was good timing since I had to do Read more... | March 09 |
| DoomedMaiden
 | i'm just waiting on the latest build to be ready and then I'll put up a screen shot. The mesh changes still at rigging but the mat pass was done yesterday eve; it was good timing since I had to do a villain VU mat pass as well though. I'll probably Read more... | March 09 |
| AgentNikki
 | @Maryze said:
Hello everyone,
I already posted this topic on BW's section but had no answer so I'm trying here ^-^
Here is the link with the screenshot :
https://forums.marvelheroes.com/discussion/314361/bw-thunderbolts-hair-visu Read more... | March 08 |
| AgentNikki
 | @DarknessMuta said:
Hopefully you might be able to fix the hole in him too as this and the armor bug have been around since his release and I know both were posted about before as I think I posted about this issue a year or more back now.
Read more... | March 07 |
| DoomedMaiden
 | I already fixed part of it and sent it up the pipeline. Mat pass date tomorrow. I hope I get chocolate (not to eat, just to smell the carbs since I am on a salad-y diet) Read more... | March 07 |
| zWolfiez
 | DISCUSSION-A request from your friendly neighborhood bug-hunter
Howdy folks.
As some of you may have noticed, I've been spending a lot of time here lately collecting bug reports, gathering information, and answering questions. To help smooth out the bug hunting process, I would like to point out a few things that you all can do to help me out.
1. Not all bugs are the same.
There are varying levels of severity when it comes to bugs. For example, "This tooltip isn't showing part of talent" is not as critical as "This power with this costume T-Poses." While we take all bugs seriously, we cannot fix all of them at once. As a result, less severe bugs are pushed to the back of the line. You can help make sure they don't fall of our radar completely, if you see that the latest patch has not addressed an issue and the thread has not Read more... | March 07 |
| AgentNikki
 | I'll take a look at this. Read more... | March 06 |
| SuperRossome
 | @zWolfiez said:
Howdy folks. Sorry for the delay.
I am going to pass this on to our resident game breakers (AKA QA) and see if they can track down the root cause of the issue. There are a number of possible causes for the breakage, but i Read more... | March 06 |
| DoomedMaiden
 | @Orisyn said:
@TheDink said:
@Kaideh said:
You did Clea's VU, @YoungNg? She looks AMAZING! :')
Clea was done by @DoomedMaiden. We have other awesome Character Artists as well ^^
Read more... | March 06 |
| Asros
 | DISCUSSION-Marvel's Daredevil - Punisher Costume Update
Coming soon to you guys. It is technically a VU, but its a whole new model from scratch. Hope you enjoy.
Read more... | March 06 |
| YoungNg
 | Dear Wolverine fans,
I agree they are shinny. After talked to Lord (Art Director) and had permission. I will fixed all materials make less highlight on costume. I will remind technical artist to merge those update to next patch. Please be patient Read more... | March 04 |
| Krondor
 | Sorry, dev speak there. I meant to ask, if you travel to somewhere else in the game (i.e. you load up in Avengers Tower and take the waypoint to Xavier's Mansion) does your list repopulate then? Read more... | March 02 |
| Krondor
 | Hey everyone, we're taking a look at this, if you change regions after logging in, do your lists repopulate? Read more... | March 02 |
| SuperRossome
 | Hey guys!
I tried running through the Ch04 Missions with our internal builds as a couple different characters, one of which being War Machine, but was unable to reproduce the issue. I tried defeating the enemies with different powers, just letti Read more... | March 02 |
| Wetware
 | @CitizenRon said:
Thanks for the work finding this! Does this include Holo-Sim as well?
All queues use the same underlying architecture so this affected all of them. The only real difference is if someone chooses to not wait for other pl Read more... | February 28 |
| DoomedMaiden
 | We are working on a fix and even have rigging on board to help. Have no worries Wanda-maniacs! Read more... | February 28 |
| Wetware
 | We've found the problem, fixed it, and it will be available in the next patch. Read more... | February 27 |
| Wetware
 | So I tracked this down and it was apparently fixed earlier today and lined up to go into the next patch.
The issue was caused by some malformed logging that on the PC would just behave oddly but caused the Mac to throw an exception and crash. Read more... | February 27 |
| Wetware
 | It seems like it is limited to Mac only, anyone get the issue who is not running a Mac?
If I put on my conjecture hat, I suspect it has something to do with some Mac-only Flash Scaleform weirdness. I'll dig up if this is assigned to someone. Read more... | February 27 |
| Wetware
 | @Yin said:
The whole Party system is buggy. You see name icons blacked out, and things like this.
I've mentioned this in another thread, but I'm working on fixing this. The party system backend was overhauled and unfortunately the UI has Read more... | February 27 |
| Wetware
 | Hi, so I found the problem with this and will work on getting a fix in. Despite my strong suspicions, shared by some people in this thread, it was not because of changes for difficulty slider. It actually ended up being a bad assumption in the funct Read more... | February 27 |
| SolidGoldHero
 | @SpicyRanch said:
Ha anyone had any success with any workarounds to complete this in the mean time? @SolidGoldHero did @TacticalCAKE tell you enough about what IS causing it that we could avoid the issue while we await the update?
Yes. To Read more... | February 27 |
| SuperRossome
 | Hey guys!
I ran through all of the Treasure Rooms in Chapter 01, Chapter 05, and Chapter 06, but was unable to experience the same issue of Loot Caches not spawning after defeating all of the enemy units within.
Assuming you guys are already m Read more... | February 27 |
| MichaelMayhem
 | DISCUSSION-[Announcement] Infinity System 1.1b Update - Round Robin Removal and More
New thread accounting for the iteration made based on the first post's player feedback.
Hey everyone!
We appreciate all the feedback given on Infinity, and wanted to come forth with some updates to the system based on that feedback.
'Round Robin' Removal
Regarding the Round Robin dispersal system for acquiring Infinity Points, it was our design intent that players should distribute their accrued Infinity points in a way that betters their hero in both offensive and defensive stats, to ensure they are well-equipped to deal with increasingly difficult end-game content.
Although the method we landed on (Round Robin) was effective at reaching that goal, it did so by enforcement rather than encouragement. We are forcing the diversity, rather than designing the system to Read more... | February 27 |
| MichaelMayhem
 | DISCUSSION-[Announcement] Infinity System 1.1 Update - Round Robin Removal and More (old)
Hey everyone!
We appreciate all the feedback given on Infinity, and wanted to come forth with some updates to the system based on that feedback.
'Round Robin' Removal
Regarding the Round Robin dispersal system for acquiring Infinity Points, it was our design intent that players should distribute their accrued Infinity points in a way that betters their hero in both offensive and defensive stats, to ensure they are well-equipped to deal with increasingly difficult end-game content.
Although the method we landed on (Round Robin) was effective at reaching that goal, it did so by enforcement rather than encouragement. We are forcing the diversity, rather than designing the system to highly encourage it and allow players to make those decisions on their own merit.
With Read more... | February 27 |
| SolidGoldHero
 | Hey Gang!
This is fixed, now (https://forums.marvelheroes.com/discussion/comment/4104213#Comment_4104213). It will be live on the next patch. Thank you!
-SGH
"What a revoltin' development..." Read more... | February 24 |
| SolidGoldHero
 | @JasonF said:
@SolidGoldHero said:
Tackled!
The fix will be reviewed by QA, then go live with our next patch (unsure of patch day)!
-SGH
"Aye, it be Clobberin' Time."
Should Read more... | February 24 |
| SolidGoldHero
 | @Yin said:
@SolidGoldHero said:
Tackled!
The fix will be reviewed by QA, then go live with our next patch (unsure of patch day)!
-SGH
"Aye, it be Clobberin' Time."
Spock was Read more... | February 24 |
| SolidGoldHero
 | Tackled!
The fix will be reviewed by QA, then go live with our next patch (unsure of patch day)!
-SGH
"Aye, it be Clobberin' Time." Read more... | February 24 |
| AgentNikki
 | @TheDink said:
wedgies. Read more... | February 23 |
| Krondor
 | @DegenTP I'll try to get some traction on this issue, thanks for confirming it is still happening. Read more... | February 23 |
| SpiderNat
 | On bug duty today, thanks for the tag @Payneshu Read more... | February 23 |
| AgentNikki
 | The return of the lady beard physics! I'll take care of it. Read more... | February 21 |
| SuperRossome
 | @TrohMaw said:
Cost Reduction does not reduce the cost of powers but reduce the sig cooldown. That is how it should work.
But it does not if you usr your sig as first Action when you enter a new area. Even "when in combat" powers/affixes w Read more... | February 21 |
| AgentMadness
 | Hi!
Thanks for bringing this to our attention. We'll be sure to look into this further and see if we cant track down whats going on. Read more... | February 20 |
| AgentNikki
 | I'll go through and take a look at any that are problematic, just let me know Read more... | February 19 |
| Chrian
 | DISCUSSION-The Koalition interviews the Gazillion QA Team
Hello everyone,
Very recently the QA team was interviewed by Tatjana Vejnovic of the gaming journalism website 'The Koalition'.
Here are the links to the articles below.
Main Article about QA at Gazillion:
http://thekoalition.com/2017/the-koalition-x-gazillion-what-is-qa
Article interviewing each member of QA:
http://thekoalition.com/2017/the-koalition-x-gazillion-meet-the-qa-team
Read more... | February 18 |
| SpiderNat
 | Roger, Bug has been reopened Read more... | February 17 |
| Chufmoney
 | @Madae said:
In general, I wonder why so many companies have a hard time with this. It's seems like a very simple thing to solve; get the players involved and the problem goes away. No doubt the people here play way more than anyone at Gaz. At le Read more... | February 16 |
| ModEsphes
 | @KomoriMan said:
They will remain silent and in the shadows for the coming weeks but if you do see them, say a friendly hi.
As he says, we are as stealthy as they come.
@Aerax said:
I guess my questions would be: [...]
Read more... | February 16 |
| Asros
 | DISCUSSION-[Official] February Event Schedule
Hello all!
It is that time again, time to talk about February's event schedule! Here are the events we have planned for you over the course of the next month! Each event starts at 12:01 AM Pacific on the first date and ends at 11:59 PM Pacific on the second date.
2/2 - 2/8: Odin's Bounty
2/9 - 2/15: Cosmic Chaos
Cosmic Worldstones can drop from any enemy in the game!
Cosmic Bosses Drop Double Loot- All cosmic Terminal and Patrol bosses drop twice the amount of loot as normal!
Cosmic Questions Answered - 42% server-side multiplicative boost to Rare Item Find, Special Item Find and Experience for all heroes.
Cosmic Prestige Doubled - Doubled leveling rate for Cosmic Prestige during Cosmic Chaos week.
Cosmic Chaos Supplier: Moondragon - An honorary member of the Gua Read more... | February 16 |
| SuperRossome
 | Hey folkles!
Saw the issue for myself in the Live environment, but it looks like it's a bit of a tricky puzzle from our end. I can't make any promises on when this will be resolved, but know that we're actively working on a resolution right now. Read more... | February 15 |
| SpiderNat
 | @maxximus said:
@KomoriMan said:
I'll poke our team!
Not sure why I feel so uneasy when I hear that.
it's nothing like this, I swear. (if you have arachnaphobia don't click the spoiler)
(Spoiler) Read more... | February 15 |
| YoungNg
 | I updated the Ghost Rider Original VU material.
Cheers Read more... | February 15 |
| Wetware
 | A different physical server? Why aren't all your servers virtualized?
I should have said a different executable/service. In our live cluster it is a dedicated box with a multi-threaded service. When we dev we just run the exe on our workstat Read more... | February 14 |
| Wetware
 | I'll take a look at it.
Core party system was completely rewritten last year to the point it is on a completely different physical server. The core system is actually quite a bit more stable / accurate and allows us to make smoother changes to pl Read more... | February 14 |
| YoungNg
 | Dear Fans,
Ghost Rider modern VU was finished before Ghost Rider Robbie Reyes. I saw fans want to update Modern costume but I can't say anything.
An fan wanted VU for The Captain and when he asked, it was done as well.
I mentioned before an Read more... | February 14 |
| Wetware
 | We use a software called Perforce for what the industry calls version control. It keeps track of changes to our code base and data. Each change has a number associated with it, eg. 408463 is the original fix for this bug in what we call Main Line or Read more... | February 13 |
| Wetware
 | @Eliminathan said:
It seems that if your other character has a default difficulty that is not the same as the difficulty you're in, any time you load a map the difficulty will be changed as if you are doing a brand new terminal (even if it means Read more... | February 13 |
| Wetware
 | Our current lines of Inquiry:
* Bodysliding > Switching Heroes > Returning ( because you can't in the instance )
* Dying > Respawning Read more... | February 13 |
| Wetware
 | We actually did some work related to this for the patch on Feb 10. We had some exploits where people were leaving the party leader in another region and using it to change the difficulty of the instance right before the boss room. The party, being m Read more... | February 13 |
| Wetware
 | Thanks for bringing this up. Based on your observations I think I have a theory as to what is going on. We'll investigate it and try and get a solution ASAP. Read more... | February 13 |
| YoungNg
 | @SamuRonX
sup? Read more... | February 13 |
| AgentNikki
 | @truthwhenilie said:
@AgentNikki for all the ketchup she gives out in Hightown!
@MindTricked said:
@AgentNikki
1) Because Nikki
2) So much snark
3) I don't like ketchup - I'd eat ketchup for her. I wouldn't like it, but I'd Read more... | February 11 |
| Krondor
 | @SuperRossome or @AgentOcean, whomever pulls the most bugs out of the forums by the end of the day. Read more... | February 11 |
| Krondor
 | We've got a bug in for this now, thanks for the report. Read more... | February 11 |
| SuperRossome
 | I'm tagging @AgentOcean
just because I beat him pretty soundly at Smash Bros. and I want people to know. Read more... | February 11 |
| MichaelMayhem
 | DISCUSSION-Animation Improvements, Reponsiveness, & Animation Cancelling, Coming Soon!
Greetings everyone!
Some of you may have noticed the hero updates slow down slightly this week, and though that was partially due to bug fixes, we've also taken some time out to resolve a long-standing friction point with almost all heroes - Animation Lock.
Shipping with the next patch, we have vastly opened up our Animation Cancelling feature, and have allowed most cooldown and non-spammable powers to be animation cancelled shortly after their 'contact time', or 'the point at which the power deals damage'. Powers can never be cancelled before the contact time, so you don't have to worry about cancelling out of a power before it hits.
Animation cancelling is performed automatically so long as you have queued a power, so you don't have to worry about precise timing of Read more... | February 11 |
| TheArtofRawr
 | Whoops, I miss-answered the non-cosmic artifact question. Updated.
Sorry about the confusion. Read more... | February 08 |
| TheArtofRawr
 | Hey All,
We want to dedicate some time to answering some of the questions offered here. Sorry in advance if I've missed your question - we'll see about doing another pass after this one.
Why are ICP and Holo Sim locked from Normal Difficulty?
T Read more... | February 08 |
| SolidGoldHero
 | @Madrox said:
OK. I'm going to ask THE question.
@SolidGoldHero you have or did you have name envy of @BentleGiant ? (because of his initials)
In the world of the Multiverse, I support as many Ben Grimm and Ben Grim-related player Read more... | February 07 |
| SolidGoldHero
 | @wfp9 said:
while i think @SolidGoldHero has all thing quotes he could ever need, i think it's important to let him know how much we appreciate thing quotes, lest he burns down the building.
I'll take a headpool pet should i win.
Read more... | February 07 |
| Krondor
 | Thanks for the report, a bug has been filed for this issue. Read more... | February 06 |
| AgentNikki
 | @KomoriMan said:
This is why I don't like ketchup... @AgentNikki Read more... | February 04 |
| AgentNikki
 | @Platymantis said:
@AgentNikki Quick question. Is there anything being done with making the Glowing Purple Eyes look a little better with some characters? I know with Jean Grey in Phoenix Form, the eyes will be on the forehead, hah. And even with Read more... | February 04 |
| AgentNikki
 | @DanielAbramov said:
I think this is a skill... the Expel phoenix skill.
She turns all pink for a reason, it is a visual buff
That is correct Read more... | February 04 |
| TheArtofRawr
 | Still catching up on the thread, so please continue with other questions. Thought I'd do a quick reply to some questions so far.
1) We agree that the TTK's on specific fights in Heroic are a little high, so that's very high on our tuning priority Read more... | February 04 |
| TheArtofRawr
 | DISCUSSION-Difficulty Slider Overview
This is a belated post regarding the new Difficulty Slider feature. You might remember the recent Difficulty Slider Blog on the topic. With the recent early stage launch of the feature, I think its a good time to outline where this feature is now and where its going. Going forward, you can expect posts like this to accompany the launch of major game features.
The Difficulty Slider
The goal of this feature is to allow players to progressively increase the challenge offered by the content with their playskill and game progression. The ideal use-case would be players choosing to increment their difficulty if they seek a challenge to their playskill and/or possess a full set of the best items on offer in their current setting and seek to find higher quality gear. For those Read more... | February 04 |
| AgentNikki
 | @dockomh said:
Last post didn't show up so this is attempt #2.
I'm having problems with the hair (and possibly the flexible sash too) on this costume. It either only occurs during flight or is just really noticeable then.
I don't ha Read more... | February 03 |
| Chufmoney
 | @Tcbys said:
@SwordieBrom said:
@JannAshe said:
Posted above but here, you can find the Board members right here.
https://www.crunchbase.com/organization/gazillion-entertainment
And no Acti Read more... | February 03 |
| Chufmoney
 | Our CEO isn't from EA. Read more... | February 03 |
| AgentNikki
 | @SamuRonX said:
@AgentNikki - this one's all yours.
Jollibee! Where's my hotdog spaghetti?! Read more... | February 02 |
| SpiderNat
 | @Madrox said:
@SpiderNat, can we get some confirmation or comment about this issue?
Personally, I need the old "Target Boss" back. It's almost impossible to pinpoint 7 Nova's Falling Star in a row, sometimes he just warps around.
T Read more... | February 01 |
| Krondor
 | I'll take a look at where this bug is and see if we can get some traction on it. Read more... | January 31 |
| Krondor
 | Hey Everyone,
We do definitely appreciate the forum feedback and we do look at it. As Asros said, we're continually looking at how we pull reports from the forums and to what extent that is clear to those who are posting bug reports. We definitel Read more... | January 31 |
| Wetware
 | This was a high priority bug and has been fixed. Unfortunately the fix has not made it into the Live servers yet as it just missed the cutoff for the last patch. It took us a while to find what was causing the reset. It will definitely be in the nex Read more... | January 31 |
| YoungNg
 | @Wizzer, hihi Electro has VFX layer on top so it could look stand out but you have good eyes.
Dear fans:
Character artists deeply know some old costumes haven't gotten VU for 3 years and some others get more than one. I explain the process wi Read more... | January 29 |
| YoungNg
 | Dear Fans,
I remember I said Jubilee sun glass will be solid pink. With the explain, I hope few players quote me on that will be re-consider.
There were few things which made me change mind mine. I saw many players want to be seen her eyes. Wh Read more... | January 29 |
| AgentNikki
 | @Wizzer said:
@AgentNikki could you please take a look at this? Her hair sticks to her face for some reason.
Will do~ Read more... | January 28 |
| SpiderNat
 | @ColeAuden said:
Cat Nap and Put'Em Down do not become usable from Catalyst Invisibility on Medkit proc.
Could be intentional, but hopefully not.
@SpiderNat
Ah, sorry I didn't see this sooner. Gotta change some email settings. I Read more... | January 28 |
| Wetware
 | Its really this mission and region specifically, not all of chapter 2. This mission is odd as it doesn't checkpoint very often. For example it doesn't checkpoint when you watch the video, which it should.
Missions with more checkpoints can be imm Read more... | January 26 |
| Wetware
 | We've discovered the source of this bug. It is associated with Difficulty.
To experience this bug, you need to enter the Construction Yard in two different difficulty modes during your play session. The issue is that your world view contains two Read more... | January 26 |
| SpiderNat
 | Hi FZS! I'm investigating but I'm unable to reproduce the issue regarding Step to Me. Post a screen shot of your build and let me know if you have a rotation too! Read more... | January 26 |
| SpiderNat
 | @Swerto said:
@SpiderNat I have two videos of the bugs on the feedback thread.
I clicked to find them and oobtoob says they're unavailable. PM me the URLs if if you're looking to keep the videos private Read more... | January 26 |
| JZB
 | @Asros said:
We've been investigating this since my account is also afflicted with this issue too
Will let you know when we know more.
I was going to say that... Read more... | January 26 |
| SolidGoldHero
 | @xomanowars said:
But it was to easy to notice that some areas where XP orbs drop for me near other players just off screen are now disappearing before I can get to them. For the record, I was trying to finish the genosha kill 300 enemies weekly Read more... | January 24 |
| SpiderNat
 | @Payneshu said:
@SpiderNat I hate to keep bothering you, but I was playing around with high attack speed options and it looks like attack speed only affects Three round burst and the Submachine gun powers. It didn't make my RPG rockets shoot fast Read more... | January 24 |
| SpiderNat
 | Filed. Work around would be to use either Crashdown Strike or Stellar Flare to kick it back to working, OR space out Stellar Flare and Crashdown Strike.
Thanks for the report, helped me figure out how to repro this. Read more... | January 23 |
| SpiderNat
 | Awesome! Thanks for the reply and yes I did see it on live. I will post more here if I see them. Did you see #3?
Yar, sorry I should have said I think it's related to #2 Read more... | January 23 |
| SpiderNat
 | @Payneshu said:
1. Your Rapid Reload can still fail unexpectedly if you are trying to use other powers at the same time.
There is a situation where you are holding down flamethrower and you tap the reload key to try to que up a reload. Read more... | January 23 |
| AgentMadness
 | Thanks for bringing this to our attention! Currently we are unable to reproduce this issue and want to ask for a little more information so we can hopefully resolve this. Can you tell me what talents you had activated, where you were when this happe Read more... | January 21 |
| AgentMadness
 | @Skotcho said:
Anyone else having an issue with the Offensive Affix's not working? I have the correct catalyst, credit and elements to craft it and its not working. Tried all 4 doesn't work. Tried re logging and still nothing. Even tried using a Read more... | January 21 |
| Chufmoney
 | Quit threads aren't allowed. Closing. Read more... | January 20 |
| SolidGoldHero
 | Thanks for posting! Short enough to be digestible and long enough to understand your reasoning. My Ghost Rider isn't level 60, yet, but I will be referring to this when he's at max.
-SGH
"Sure, blame the ugly guy." Read more... | January 20 |
| SolidGoldHero
 | @Maggotbreath said:
@FoxSpectre said:
@jagrattlehead said:
Got a metric Sweet Christmas! ton of bloodstone everything from the story boxes, along with AI chips and Siege thingies. And I still have some in my over Read more... | January 20 |
| SpiderNat
 | the Narrative explains that AIM was cloaking the area! if you go past the wall, the cargo boxes should look blue "normalish"
Glad you're enjoying the story mode! Read more... | January 20 |
| SpiderNat
 | Bug Filed! Thanks for reporting! Read more... | January 20 |
| SpiderNat
 | Fix is incoming! Read more... | January 20 |
| Asros
 | DISCUSSION-Raid Difficulty
We made some livetune adjustments to bring raid boss health back in line with where they should be.
Don't hesitate to let us know if you see other issues.
Read more... | January 20 |
| Chufmoney
 | This isn't about Marvel Heroes. Please post elsewhere. Closing. Read more... | January 19 |
| MichaelMayhem
 | DISCUSSION-First Patch Hero Attribute Adjustments
Hey all - just letting you know of the following Primary Attributes that will be changing immediately in the first update patch.
We wanted to get these in in earlier TC builds, but the timing was such that it was safer to wait until the first patch. Please keep these in mind when starting to reallocate your gear choices.
The following heroes Offensive Traits will been changed to what is listed below:
Black Panther - Fighting / Intelligence
Cable - Fighting / Energy
Jean Grey - Energy / Intelligence
Juggernaut - Durability / Strength
Kitty - Fighting / Intelligence
Psylocke - Fighting / Intelligence
Rocket - Fighting / Energy
She-Hulk - Durability / Strength
Squirrel Girl - Fighting / Speed
War Machine - Durability / Strength
Winter Soldier - Strength / Figh Read more... | January 19 |
| MichaelMayhem
 | DISCUSSION-Freezing Tempest Disabled until next patch
Hey all, we've received some red flags that the Freezing Tempest talent is causing some disconnects in rare cases - specifically, the damaging area attached to Storm. We are livetuning that off now.
You can still select the talent, and the passive bonus effects will apply, but the Freezing Tempest damage effect will not apply.
Apologies for the interruption, and it'll (hopefully) be back to working order with the next patch.
Read more... | January 19 |
| SuperRossome
 | I just realized that even I don't know who some of these names belong to. Time to start yelling out names and pointing at people at the office tomorrow! Read more... | January 16 |
| SolidGoldHero
 | @HeartOfGlass said:
@SolidGoldHero
Only 2 months have passed since I reported.
This issue has been giving player's disadvantage but doesn't destroy game balance.
Therefore you may be slow to fix.
I have reported other issue.
A Read more... | January 06 |
| SolidGoldHero
 | Hello Marvelites!
The fix is unfortunately tied into a bigger update that hasn't yet shipped. I would give a date if I could, but know it is coming!
Sorry for the delay.
-SGH
"I never realized how much I had in common with Sandy! Footba Read more... | January 06 |
| AgentMadness
 | Thank you for bringing this to our attention! We are looking into this now. Read more... | January 06 |
| AgentMadness
 | Thank you for bringing this to our attention. We will get working on this as soon as possible! Read more... | January 06 |
| AgentMadness
 | Thank you for bringing this to our attention! We are aware of these issues and will be addressing them with the release of the greatest update we have released yet! Read more... | January 06 |
| AgentMadness
 | Thank you for bringing this to our attention. We are looking into it. Read more... | January 06 |
| AgentMadness
 | Thank you for bringing this to our attention! We are aware of this issue and you should see a fix soon. Read more... | January 06 |
| AgentMadness
 | Thank you for for your due diligence in bringing this to our attention. This issue is in our database and is being worked on. You should see this issue fixed with the launch of our greatest update yet to date! Read more... | January 06 |
| AgentMadness
 | Thank you for bringing this to our attention! We are aware of this and should have a fix coming soon! Read more... | January 06 |
| AgentMadness
 | Thank you for bringing this to our attention. This is something that we are aware of and we have a fix coming soon! Read more... | January 06 |
| Calypie
 | @EstellaOsoka said:
@Calypie what will happen if the visual has been applied to a costume? Will it get corrected in the update?
It should get updated to the correct visual. crosses fingers Read more... | December 2016 |
| Chufmoney
 | @Celfix said:
@Chufmoney said:
We will never let players pick which powers they have on cooldowns unless it's through talents or some system like that. Balance would be all but impossible. Powers aren't meant to be spammable unless Read more... | December 2016 |
| Chufmoney
 | We will never let players pick which powers they have on cooldowns unless it's through talents or some system like that. Balance would be all but impossible. Powers aren't meant to be spammable unless they're made that way. Read more... | December 2016 |
| SuperRossome
 | Happy holidays, fam! Read more... | December 2016 |
| YoungNg
 | @Edzew: Thank for your comment.
I would like to explain little bit. It isn't simple like you think. We have to build skeleton for the glass in position, then let animators animate her hand to move glass up and down then use power then she has to Read more... | December 2016 |
| AgentMadness
 | @Payneshu said:
Anyone notice the one-shot indicators are now pointing in a third direction?
Boss points down, one-shot marker points up and the attack goes right! the attack used to go the direction the boss was pointing or the marker was Read more... | December 2016 |
| AgentMicro
 | DISCUSSION-Metafile Errors
If you have been unable to patch due to metafile errors, please try the following troubleshooting steps first:
Windows: http://forums.marvelheroes.com/discussion/8035/patching-issues-ssn-steam#manifest
OS X: https://forums.marvelheroes.com/discussion/264646/mac-troubleshooting-crashes-lag-and-other-common-issues#metafile
If the issue persists, please open a support ticket and submit your log file for the affected launcher.
Windows:
Live server launcher
C:\ProgramData\Gazillion Entertainment\Marvel Heroes Game\MarvelHeroesLauncher.log
Test Center launcher
C:\ProgramData\Gazillion Entertainment\Marvel Heroes (TestCenter)\MarvelHeroesTestCenterPatcher.log
OS X:
Live server launcher
/Documents/My Games/Marvel Heroes Game/MarvelHeroesLauncher.log
Test Center launcher Read more... | December 2016 |
| TheArtofRawr
 | DISCUSSION-Dev Blog 5: Difficulty Slider
I am TheArtofRawr, Lead Systems Designer for Marvel Heroes 2016. Welcome to the next installment in a series of Dev Blogs describing the biggest systems update in the history of the game! So far we have outlined the Hero Power Update, Item Update, and the Omega System Update: The Infinity System, as well as some parallel changes to travel and mobility that will be released along side many of the impending updates. Today we will be sharing details about the new Difficulty Slider, an upcoming feature that will allow you to adjust the difficulty of the game as you see fit. Heres how it will work:
The All-New Difficulty Slider
To satisfy the different preferences of different players, and to address the wide range of power and play-styles among players in the endgame, we Read more... | December 2016 |
| AgentMicro
 | DISCUSSION-Read Me First - Crashes, login issues, lag, etc.
Below you will find troubleshooting steps and solutions for common technical support issues.
Solutions for technical issues on Mac OS X can be found here.
Troubleshooting Guides:
Login Issues
Game and Computer Crashes
Disconnections and Lag
Standalone Launcher Issues
Steam Launcher Issues
Common Issues
Performance Issues
Broken Chat
Ran out of Virtual Memory
Game launches to a Flashing Black screen / Flashes between desktop
Failed to create the D3D9 Device! Desktop Locked
How do I manually set the resolution?
Unable to reach the Authentication / Game Server, Site Config Not Available Due To HttpRequest Error: 1
Mouse is stuck / Can't control mouse
Can't see mouse cursor
Error 0xc000007b
Config file errors detected / Settings always change back to their defaults
Read more... | December 2016 |
| AgentNikki
 | @wotrick said:
I really want him to be the ghostbuster
Ghostbuster is non-forum tech arist
@BabylonPaladin said:
I'm diggin' the George R. R. Martin in the back!
George RR Martin is non-forum artist Read more... | November 2016 |
| TheArtofRawr
 | Hey all,
Firstly, thank you all very much for the feedback, we really do pore over every word. It is invaluable to our development process, and we sincerely thank everyone who volunteered their time to voice their experience and opinions about th Read more... | November 2016 |
| Calypie
 | @darinz said:
How about this, is there a way to make it so you can't get the same buff back to back?
I will look into it! Read more... | November 2016 |
| Calypie
 | Hey all,
This issue will be fixed on the next patch! So hold onto those artifacts and they will automatically be updated. Read more... | November 2016 |
| Calypie
 | @SpaceMomo said:
But what happens when you get a another buff with a different boss?
You can have multiple buffs on you, only the corresponding one will trigger when you defeat the appropriate boss.
As for having the buffs stack; becaus Read more... | November 2016 |
| Calypie
 | Playing emma, so it's possible that her sig killed him off too fast. Didn't think that bothers the process, hm. Thanks (we vote for patch/quick hotfix XD).
It happens rarely, but just in case might want to wait a few seconds after triggering Read more... | November 2016 |
| Chufmoney
 | @Maggotbreath said:
SO.....Ranged Blade's no longer a thing?
No explosive grenade to compete with serum gauntlets?
The way the talents are set up almost forces you into melee to get the full fun that was Blade.
Instead of Hyp Read more... | November 2016 |
| Chufmoney
 | @undyingone said:
@Chufmoney said:
You are the current leader.
challenge accepted
This is a thread for cat pics now.
Your browser does not support HTML5 video! https://i.imgur.com/ Read more... | November 2016 |
| Chufmoney
 | @ChairmanPOW said:
@Chufmoney said:
Anyone got any good cat pics or hero designs for me to judge?
Couldn't resist:
Somewhat topical and includes cats. Mmhmm...there is much to learn from this. Read more... | November 2016 |
| Chufmoney
 | @PsiLocke said:
Robots > Mammals
Might as well be a stupid singing bass. Read more... | November 2016 |
| Chufmoney
 | @Skelemania said:
We're to the point where the administration spams threads with pics/gifs now? We've officially jumped the shark. RIP.
Not like there's a lot of people worried right now that wanna talk about things... lol
I'm not Read more... | November 2016 |
| Chufmoney
 | @DreadMAGUS said:
@Chufmoney said:
Anyone got any good cat pics
Always ping @VultureBlade Read more... | November 2016 |
| Chufmoney
 | @Damndaddler said:
@Chufmoney said:
Anyone got any good cat pics or hero designs for me to judge?
Gifs are always superior. Read more... | November 2016 |
| Chufmoney
 | @Alderking said:
@Chufmoney said:
You are the current leader. I give this bonus points for featuring the feline feature of malleability.
If you want malleability than nothing beats the noble Cat-Snake.
@ Read more... | November 2016 |
| Chufmoney
 | @rowanl said:
@Chufmoney said:
Anyone got any good cat pics or hero designs for me to judge?
You are the current leader. I give this bonus points for featuring the feline feature of malleability. Read more... | November 2016 |
| Chufmoney
 | READ THIS TO SEE WHAT RIF/SIF DO: per @asros and this can help @rowanl
* RIF and SIF can also be somewhat confusing for players, as what is a "Rare" item is somewhat subjective. To be clear, RIF increases the chances for items that have a rari Read more... | November 2016 |
| Chufmoney
 | @KomoriMan said:
@Chufmoney said:
Anyone got any good cat pics or hero designs for me to judge?
Not bad. Sums up my mood. Plus points for showing at least one cardboard box. Read more... | November 2016 |
| Chufmoney
 | Anyone got any good cat pics or hero designs for me to judge? Read more... | November 2016 |
| Chufmoney
 | @Kodan said:
@Asros said:
@BWCorvus said:
@Asros how about putting bif boost on clea. They can only be bought with current rir/sif boost. The refresh rate on her, will help keep the flood down, but it will all Read more... | November 2016 |
| SolidGoldHero
 | @darinz said:
@SolidGoldHero said:
I said too many words. Basically, the defect fix for Ultron Terminal won't go out until other things go out. I shouldn't have mentioned TC...that's for other people to announce and communicate! Don Read more... | November 2016 |
| SolidGoldHero
 | I said too many words. Basically, the defect fix for Ultron Terminal won't go out until other things go out. I shouldn't have mentioned TC...that's for other people to announce and communicate! Don't know what or when.
In short, the defect is fix Read more... | November 2016 |
| SolidGoldHero
 | UPDATE, Heroes!
The fix is locked-up with the powers update...it should be on Test Center tomorrow and will go live with it!
-SGH
"Gangway, ya crumbums! I'm comin' through!" Read more... | November 2016 |
| SolidGoldHero
 | Hi Undyingone!
I passed the note to our QA team to investigate!
-SGH
"Like it ain't bad enuff bein' the Thing! This bug-eyed mudball's gotta come along an' rip-off my name!" Read more... | November 2016 |
| SolidGoldHero
 | @Doyer said:
The bounty counter/chest do not show up in the Time Square Terminal
Hi Guys!
I will check with the release team on Monday and find out when the fix is intended to go live. It should, in fact, be addressed!
Happy Thanksg Read more... | November 2016 |
| SolidGoldHero
 | @JasonF said:
@Asros said:
Woo! @SolidGoldHero is on the case!
Awesome! Thanks for looking into it. It would be understandable for a lot of stuff to slip through the cracks these days.
Mystery solved, pe Read more... | November 2016 |
| SolidGoldHero
 | Hi wfp9,
Can you give us more details? Your build, what powers you used, if you were in normal terminal (assume so), and if possible how you reduced his health to zero? We will have QA look into this ASAP.
-SGH
"Back-off Hot-Head!" Read more... | November 2016 |
| SolidGoldHero
 | Yes, that's me! Ben Grimm is not the only Marvel hero I like.
-SGH
"Huh?! I'm bein' attacked by blasted man-eatin' vines!" Read more... | November 2016 |
| SolidGoldHero
 | @SamuRonX said:
without using Hypnotic Ribbons, Midtown event proceeded past the Mindless Ones stage without any issues.
@SolidGoldHero
Geleepworp was right. There is a 15 minute timer so that, if player A activates the event then Read more... | November 2016 |
| SolidGoldHero
 | @Dustellar said:
Synergy, again, ruining everything... at least for me.
"An unknown source has started flooding Midtown Manhattan with Mindless Ones through a portal from the Dark Dimension! Doctor Stranges ally, Mordo, is asking for Read more... | November 2016 |
| SuperRossome
 | @Liriell said:
@SuperRossome said:
I dressed up as Rufio (WHERE MY LOST BOYS AT? BANGARANGGGGGG) but decided not to jump into the picture since I opted not to participate in the company costume contest.
Read more... | November 2016 |
| SuperRossome
 | @TribalSage said:
@SuperRossome = Iron Fist!?
Nope!
I dressed up as Rufio (WHERE MY LOST BOYS AT? BANGARANGGGGGG) but decided not to jump into the picture since I opted not to participate in the company costume contest. Read more... | November 2016 |
| SuperRossome
 | @Kaideh said:
@ApolloSeven said:
Iron Fist is @KingBacon?
(Also, that jaw line).
I guess it's @YoungNg
Nope!
@TribalSage said:
@sadprincess14 is that you in the Ta Read more... | November 2016 |
| SuperRossome
 | @BabylonPaladin said:
Er...feel free to...you know...elaborate. )
@CipherLoco said:
Man, I could have swore that was you with a blonde wig for the costume. Weren't you in the last twitch steam with the Spider-Gwen hoodie?
Note: Read more... | November 2016 |
| SuperRossome
 | @CipherLoco said:
@SuperRossome I believe is Spider-Gwen with the big smile!
Nope! Read more... | November 2016 |
| YoungNg
 | Dear fans:
I just laugh a lot when fans afraid of @TheDink won't work on female. I believe all of female heroes that she did until now are still belong to her. Nothing change unless TheDink doesnt want anymore. Or special case for example a choic Read more... | November 2016 |
| GazilliAnt
 | @TranzAnatomie said:
@GazilliAnt said:
This bug has been filed in our database.
Dude, thanks! Any thoughts about the bug? Can your team replicate it?
Unfortunately this is a tricky one as it randomly happens. W Read more... | November 2016 |
| GazilliAnt
 | This bug has been filed in our database. Read more... | November 2016 |
| GazilliAnt
 | @RonMexicoIsSorry said:
@revy said:
Serious? A guy dress in a nun outfit? Who's that supposed to be?
i was a pregnant nun one year.
I would normally say nun of your business but instead I'll just state that he Read more... | November 2016 |
| GazilliAnt
 | @TribalSage said:
Magik is a person from QA but I don't know her forums name.
False Read more... | November 2016 |
| GazilliAnt
 | @Tzeentch said:
I wonder who George RR Martin is... lol
He's an author who writes books.... Read more... | November 2016 |
| TheArtofRawr
 | DISCUSSION-Mobility: Too Much of a Good Thing
I am TheArtofRawr, Lead Systems Designer for Marvel Heroes 2016. As you may know, the design team has been posting a series of design blogs about many upcoming systems updates, including Hero Powers, Items, and the exciting new end-game progression system called the Infinity System. Before finishing the series with a blog announcing the new difficulty slider, we need to discuss another major change that is running tandem to the suite of system changes: Character Mobility.
Since the inception of the game, mobility has maintained a binary state. If your Hero is moving at all, you are dashing. Stop and dashthats it. This lack of variability has crippled our ability to improve the game in some very meaningful ways. Level, enemy, and boss design hasnt gone very far since we Read more... | November 2016 |
| AgentMicro
 | DISCUSSION-Disconnections and Lag
If you are unable to connect or are disconnected, check the current server status here.
To help diagnose connection issues that may be causing lag, frequent disconnects, or the inability to log-in, use the following utilities in Windows and OS X.
Windows
Use the built-in Pathping utility.
Press Start and R to open the Run window.
In Run, type cmd and press OK.
Type pathping fes01.marvelheroes.com and hit Enter.
Wait until the test is complete and states Trace Complete
If your results only show one hop, try temporarily disabling your security software and flushing your DNS cache, then try again.
WinMTR can also be used to check your connection to our servers.
Download and open WinMTR.
Enter fes01.marvelheroes.com as the Host.
Press Start and allow the test to ru Read more... | November 2016 |
| AgentNikki
 | @KomoriMan This! Read more... | October 2016 |
| AgentNikki
 | Welcome. I'll be watching. Read more... | October 2016 |
| Lord
 | Speaking of costumes Freaky Frenton, thank you for at last giving Cage a proper 'fro on his classic duds! Much appreciated!
Now, can we talk about a Classic Steranko-inspired costume for ol Nick Fury?
It's a must have.
No one h Read more... | October 2016 |
| Lord
 | What is your opinion about big guys like Hulk and Juggernaut? Their boss models are significantly larger than their hero models. I assumed that this was because you guys didn't want players to make them even bigger than they already are because that Read more... | October 2016 |
| Lord
 | Are you going to take into account that different costumes would simply have different base heights due to power levels or age? Grey Hulk is supposed to be a shorter/but smarter Hulk compared to raging World War Hulk, or Adult Spidey is going to hav Read more... | October 2016 |
| Lord
 | I would say go with the bio in most cases... Wolvie is where people notice it the most I'm guessing. He's short... even compared to Kitty, Jubilee, most anyone. Cartoons and Movies don't always keep this in mind which brings a whole nother nest of i Read more... | October 2016 |
| Lord
 | @DarkBeast said:
@Lord said:
Is this currently 100% consistent?
Not yet. So there are probably still some height changes that still need to be done.
If Rocket gets tweeked shorter than he is w/ no shrinks now th Read more... | October 2016 |
| Lord
 | First thing you should know is that I pay no attention to the height in the Bio when adjusting the in-game models.
Furthermore, the real height of these characters are relative. In comics they change depending on the panel that a particular artis Read more... | October 2016 |
| SuperRossome
 | @Xethor said:
This bug is happening since her release.
Basically after using the signature, the skill in the bar doesn't go on cooldown, so it can still be used. It doesn't do damage but the animation is kitty phasing underground and back Read more... | October 2016 |
| SuperRossome
 | @GunnyBarney said:
There was an Emma Frost in Midtown with me earlier (slowly leveling cosmic spidey, sub 20 still). This Emma Frost was level 60 with a level 1 Baron Von Lind pet. I suspect it's an issue with DCL and the pet, but I can't be sure Read more... | October 2016 |
| SuperRossome
 | @CipherLoco said:
@KomoriMan said:
What @Asros stated > @Djarkaan said:
You can always tag @KomoriMan I'm sure he'll pass the message along if he can't answer it himself. Leave poor @Asros alone.
Read more... | October 2016 |
| SpiderNat
 | @mjmacky said:
Solid. Took me a bit to reproduce it. Thank you! Read more... | October 2016 |
| JZB
 | Welcome aboard! Read more... | October 2016 |
| JZB
 | @Asros said:
@Lukka said:
@Asros said:
Chapter 2 and 3 should be shipping at the same time as the talent update.
Are you guys actually going to do all 9 chapters this time? Last time I had a b Read more... | October 2016 |
| YoungNg
 | @Kaideh: Thanks you for remember @Lord, @TheDink and me. Fans like costumes is the way to remember us. Generally, I shouldn't tell who did what costume but because you miss us, I could tell you little bit that I worked on Green Goblin - Jack O Lant Read more... | October 2016 |
| YoungNg
 | @Akeesha I quote from @TheDink
"Couple of things, I don't decide who or when someone gets a VU, that's Lord's dept.
Just because you have not seen so and so yet does not mean it has not already been done or is on the list "
source: "https://f Read more... | October 2016 |
| YoungNg
 | @RuneThor Wolverine's Height already discussed in other forum. I quote from Lord. Hope this explain to you about it. You could continue follow this discuss.
source [https://forums.marvelheroes.com/discussion/comment/3861968/#Comment_3861968]
_"I Read more... | October 2016 |
| YoungNg
 | Sorry I didn't either. I'm glad you like her. Read more... | October 2016 |
| YoungNg
 | Monday update: I just want explain my intention why Wolverine looks max. I wanted to show the form better when add high light to skin little bit which helps show 3d form, little bit of oily skin. (see the left image) Photographers shoots models do a Read more... | October 2016 |
| YoungNg
 | Monday update: From now on any fixed that i made will go live to next patch because Technical artist show me how. yay... Read more... | October 2016 |
| YoungNg
 | Thanks for your feedback. I'll take a look and adjust but not all. As always, I'll try my best. Read more... | October 2016 |
| YoungNg
 | Sorry, I assumed it went live next patch but it didn't. I will ask the technical artist about this. Read more... | October 2016 |
| GazilliAnt
 | Some of our other QA associates are @GazilliAnt , @SpiderNat , @AgentMadness and @AgentOcean . We have a few more incoming, though they don't have a name for the forums just yet.
Definitely feel free to ping me directly if you ever feel lik Read more... | October 2016 |
| GazilliAnt
 | This is a known issue and has been bugged by Gazillion QA Read more... | October 2016 |
| GazilliAnt
 | Hello @AlienFinger. I looked into the issues you are having with Human Torch and was not able to replicate on my end, everything looks good. Have you seen this with any other heroes with ranged powers such as Cyclops or Deadpool? Read more... | October 2016 |
| GazilliAnt
 | Hello @SpaceAlert, we have filed a bug in our database for this. Thanks for bringing it to our attention. Read more... | October 2016 |
| GazilliAnt
 | Hello @Tubbius. Thanks for bringing this to our attention. A bug has been filed in our database. Read more... | October 2016 |
| TheArtofRawr
 | DISCUSSION-Dev Blog 3: Infinity System
Greetings!
I am TheArtofRawr, Lead Systems Designer for Marvel Heroes 2016. This is the third in a series of dev blogs describing the biggest systems update in the history of the game. As previously mentioned, we will be updating four core game systems over the course of multiple game updates:
Hero Power Updates
Item Updates
Omega System Update
Personal Difficulty Slider
In the most recent dev blog, we shared with you the future of Items in which we discussed bonus power ranks and introduced a new rarity level, Omega. Prior to that, we outlined the flagship system change regarding Hero Powers, where we discussed Power Points, Talents, and Traits. Today we will be discussing an exciting new end-game progression systemthe Infinity System.
Origins as Omega System 2.0
Read more... | October 2016 |
| AgentNikki
 | +1 for Phone Ranger
Also Emmacorn Read more... | September 2016 |
| AgentNikki
 | @lucasmarfer said:
Hi @AgentNikki there are a problem with her legs when I use Chaotix Hex, Hex Sphere and Chaos Blast. Can you fix this?
I'll take a look at it, might give this skirt some physics love as well. Read more... | September 2016 |
| TheArtofRawr
 | Ah, yes.
One caveat: Ultimate Powers will still have ranks. Read more... | September 2016 |
| SuperRossome
 | @skywardgorilla said:
@SuperRossome said:
AND SO THE PROPHECY CONTINUES -- OUR POWERS RENEWED, OUR WARES UNVEILED!
AND NOW, ONWARD INTO INFINITY!
Notice how Infinity is bolded. What hint are you Read more... | September 2016 |
| SuperRossome
 | AND SO THE PROPHECY CONTINUES -- OUR POWERS RENEWED, OUR WARES UNVEILED!
AND NOW, ONWARD INTO INFINITY! Read more... | September 2016 |
| SuperRossome
 | AND SO IT HAS BEEN FORETOLD, AND THE PROPHECY HAS BEEN FULFILLED / IS FULFILLING. Read more... | September 2016 |
| SuperRossome
 | @KittyLeChat said:
Problem: I can clearly craft and enchant as I have runes but the place I used to store them doesnt seem to exist anymore or was possibly moved ?
I tried with ppl in the chat, but no one seem to be able to help.
Hopefu Read more... | September 2016 |
| SuperRossome
 | @CitizenRon said:
When you do the Story Mode side missions on a level 60 hero, you get a level 60 "Story Bonus Reward Box" but the box only contains level 57 loot, at least the Rings and Insignias are level 57, I just auto-vaporize the slot gear: Read more... | September 2016 |
| SuperRossome
 | @MrChoSvr said:
Hi my Mr. Fantastic keeps getting this bug. I can't activate any skill. All I can do is bounce and wait for the signature to finish its duration.
Hello!
@notnsane is actually correct. This is intended behavior f Read more... | September 2016 |
| SuperRossome
 | @Titan said:
Noticed this a while ago, was too lazy and forgot to make a post about it.
The duration for the Ultimate is supposed to be 10s, but so is the signature. Both unaffected by power duration.
When using the sig and ult near Read more... | September 2016 |
| SuperRossome
 | @MichaelMayhem said:
@Asros said:
Me >.<
Yup.
Also, me.
Me, also.
Yes. Read more... | September 2016 |
| SpiderNat
 | Defect Detected. I can give no guarantee on schedule. Read more... | September 2016 |
| SpiderNat
 | @Matrick If possible, I'd love screenshots or details on how you set up your Steam Controller. Read more... | September 2016 |
| JZB
 | @Chrian said:
@SuperRossome said:
@MichaelMayhem said:
@Asros said:
Me >.<
Yup.
Also, me.
Me, also.
Yes.
Read more... | September 2016 |
| YoungNg
 | Thanks everyone likes new VU Wolverine. It is good to hear your excitement.
@MysticOne @TheDink and I laugh so much on your comment. It made my day. Read more... | September 2016 |
| YoungNg
 | Just imagine when I was assigned to work Ghost Rider AoS team up, it looked so cool and I was so pump to work on. While I was working on it, we had Civil War event, I didnt have enough time to update material for Bucky so I decided to update it on o Read more... | September 2016 |
| YoungNg
 | I'm glad that you like Ghost Rider (Robbie Reyes AoS) and the car. I was blow away when I checked him for creating materials. I left the animation continuing in 15 minutes and kept looking at it. I love the team here.
Again, thank for your sweet Read more... | September 2016 |
| GazilliAnt
 | Please file a ticket with CS. Unfortunately I am not seeing a problem with the launcher. Read more... | September 2016 |
| GazilliAnt
 | Hello @Chaox4e. Try logging after our update goes live and let me know if you're still seeing a problem with this. If you have Steam, you should also try launching the game from there and see what happens. Read more... | September 2016 |
| GazilliAnt
 | @SciFiGuy72 I don't think it should matter. If you're still experiencing this I suggest you file a ticket with CS and someone can look at your account to see what the problem is. Read more... | September 2016 |
| GazilliAnt
 | Hello @notnsane. This is a known issue and has been filed in our database. Read more... | September 2016 |
| GazilliAnt
 | @KamelJabber said:
However, I think there is still an issue on your end. Why doesn't disabling the gamepad do anything? If it's disabled...then why is any of this functionality triggering.
I checked this out on Live with PS4 and XBO Read more... | September 2016 |
| GazilliAnt
 | Hello @Taaven. I looked into this today and was not able to reproduce this bug. The Spiderman Clone should appear near the start of the terminal as it did for me. Read more... | September 2016 |
| GazilliAnt
 | Hello @SciFiGuy72. The mission should be able to be activated by talking to Jessica Jones in the Avengers Tower. I was able to complete this quest on live and internal servers. I hope this helps. Read more... | September 2016 |
| GazilliAnt
 | Hello @MystiqueLove. The blue chests only appear when you complete the cosmic bounty associated with the terminal. To view the bounty for a terminal, enter the terminal and click on the mission tracker until it turns blue. Read more... | September 2016 |
| GazilliAnt
 | Hello @KamelJabber. I am not seeing this issue on live or internal servers. I also tried tabbing in fullscreen. What sort of peripherals do you have hooked up to your machine? Read more... | September 2016 |
| GazilliAnt
 | Yay! I'm glad you got it resolved. Read more... | September 2016 |
| GazilliAnt
 | We are aware of this issue and have a bug filed for it. Read more... | September 2016 |
| GazilliAnt
 | @GnomeErcy The patch with the fix won't be released until later in the week. Should be good to go on Friday for sure Read more... | September 2016 |
| GazilliAnt
 | @ChairmanPOW go ahead and keep it on here, that way anyone else with FPS issues can post on here. Read more... | September 2016 |
| GazilliAnt
 | Thanks for bringing this to my attention. I'll file it into our database. Read more... | September 2016 |
| GazilliAnt
 | Hello @ChanceSolo. This is indeed intended. Read more... | September 2016 |
| GazilliAnt
 | Hello all. I'm sorry you guys are having framerate issues. I personally have not seen any drop on our live or internal servers. We have been looking at FPS on older machines and in different areas of the game to see of any glaring areas. As has been Read more... | September 2016 |
| GazilliAnt
 | Hello @ShadesofPain. We have been seeing some issues with Civil War. Relogging Should fix your hub issue and allow you to select a side. Hope this helps. Read more... | September 2016 |
| GazilliAnt
 | Hello @Louze. I'm sorry in the delayed response. I looked into this myself this morning with Angela and the powers you listed and could not reproduce the bug. I ran it through our client on Win 7 and in the resolution you stated (1680x1050) in windo Read more... | September 2016 |
| AgentMadness
 | Thanks for your reply. This will help a lot in trying to determine whats causing this issue.
A couple final questions. Are you running Windows 10 on 32bit or 64 bit? Also, have you tried using a regular mouse without the third party program?
T Read more... | September 2016 |
| AgentMadness
 | Hello!
I am currently working on trying to reproduce the issue you have described, but need a little more information. What OS are you on? Additionally, can you provide a screenshot of the menu choices being highlighted with a missing cursor?
Read more... | September 2016 |
| AgentMadness
 | Thank you for your post!
I was able to confirm this issue and its been reported. Read more... | September 2016 |
| TheArtofRawr
 | DISCUSSION-Dev Blog 2: Items
Greetings!
I am TheArtofRawr, Lead Systems Designer for Marvel Heroes 2016, and in case you havent heard, we are working on the biggest systems update in the history of the game! Last week, we shared a glimpse of what we have in store for you, focusing on Hero Power Updates, and in particular, Power Points, Talents, and Traits. As we mentioned, we will be updating four core game systems over the course of multiple game updates:
Hero Power Updates
Item Updates
Omega System Updates
Personal Difficulty Slider
Last week, we discussed the changes to Hero Powers. Today we will be discussing Items, and more specifically, Bonus Power Ranks and what to expect from Item drops in the future.
Bonus Power Ranks
As we mentioned last week, Powers will now have the benefits of ma Read more... | September 2016 |
| TheArtofRawr
 | DISCUSSION-Announcing Our Biggest Game Systems Update Ever!
Greetings!
Are you ready for the biggest systems update in the history of Marvel Heroes 2016?
I am TheArtofRawr, Lead Systems Designer for Marvel Heroes 2016, and it is my special privilege to tell you about some of the exciting new developments we have under way. Weve been quietly cooking up a storm here on the design team, and we will be revealing a host of great upgrades across many systems in the coming weeks. Did I mention that this will be the biggest systems update in the history of the game? Well, it is, and we are quite excited about whats in store. Over the course of several game updates (and associated blogs explaining them in more detail), we will be modifying or retrofitting these core game systems:
Hero Power Updates
Item Updates
Omega System Updates
Pe Read more... | September 2016 |
| MichaelMayhem
 | DISCUSSION-[Dev Blog] Dynamic Combat Scaling & FAQ
Greetings,
Im Michael Mayhem, member of the design team on Marvel Heroes. Its my pleasure to discuss our newest feature: Dynamic Combat Scaling! This feature will be included with Marvel Heroes in the next update.
Overview
Simply put, Dynamic Combat Scaling adjusts the difficulty and rewards of the game to each player. If youre a level 30 hero fighting in a level 15 zone, you'll be exchanging damage as if the baddies were level 30 - and receive gear at that level! You'll still have all of your powers and gear of your current level, so you'll still feel much more effective than you were at level 15.
Instead of level bands, zones* have a minimum level that enemies will be tuned to. For example, a level 5 player entering a minimum level 50 zone will be in deep trouble! Read more... | September 2016 |
| YoungNg
 | DISCUSSION-Update Winter Soldier - Civil War costume with new material.
With amazing Technical Arists behind the scene, they enhance materials for furture use, I could create better materials for the costumes.
Because of the changes, I couldn't re-use the old files and re-created new version from scratch on my personal time. Hoping this change bring your exciting back and continue to play Captain America - Civil War event. This costume is on sale right now.
Again, happy Friday and play game .. yay.
Read more... | September 2016 |
| SolidGoldHero
 | DISCUSSION-Feedback on the Times Square Terminal
Calling All Heroes!
I'm looking for feedback on the Times Square Terminal. It's been several months since it was released, I know, but that means you probably have a definitive opinion on the experience. When it was first released, the comments were about 40% "It is too hard!" and 60%"I like the challenge!" There were other comments as well, of course.
There was an intended player experience (the interesting map, enemy types and mythology of Ultron helped define that experience), but what matters is your ACTUAL experience.
I was able to affect some changes recently (less ranged Ultron drones, less-frequent Legionnaire attacks, an additional re-spawn point, and a few minor bits). Although the arrival point on the street near Ultron is yet to be adjusted, the Terminal i Read more... | September 2016 |
| GazilliAnt
 | DISCUSSION-Helloduction
Hello everyone! My name is Ant and I am a member of the Gazillion QA team! I've been with the company for about 5 months and have nearly 10 years of testing experience. Now that I'm up to speed with the game (for the most part) I'll be patrolling the forums on a regular basis and will hopefully be able to assist you on any concerns, especially controller related issues. Feel free to ping me and happy hunting out there!
Read more... | August 2016 |
| AgentNikki
 | @Xethor said:
Ketchup ketchup ketchup Read more... | August 2016 |
| AgentNikki
 | I'll take a look, but you should also stop driving your motorcycle into water. Can't be good for it. Read more... | August 2016 |
| Chufmoney
 | @Airoc said:
@XMenWelcomeToDie said:
Join us today for a stream with @Chufmoney and some of Gazillion's newest all-stars, @JZB and @TheArtofRawr! We'll talk Angela and other exciting new stuff in the game.
Sorry for the l Read more... | August 2016 |
| Chufmoney
 | Thank you for the folks that are actually providing feedback here. The OP set this thread up to not be conducive to actual feedback, and for that reason I'm closing it. However, I do encourage everyone to continue to post feedback in Angela's thread Read more... | August 2016 |
| SuperRossome
 | @ExtremisOp said:
Other people were running into it as well and I checked another hero of my own to make sure it wasn't because I have such a large Angela.
Hello!
This is something that just barely slipped into the build we set Read more... | August 2016 |
| SuperRossome
 | @LoneCipher said:
I have been seeing bosses get killed from 90%+ health in MM for awhile. I have found a method that fairly consistently will one shot bosses in an AOE. I have been able to one shot 3 bosses at the same time after they spawn.
I Read more... | August 2016 |
| SuperRossome
 | @Simes said:
"Granted powers" that might come from a cosmic item (or rare or epic) can't be used/assigned to the power bar. I am on a level 60 angela. A red error message pops on the screen that says "The power must have at least one point alloca Read more... | August 2016 |
| SuperRossome
 | @EvolvedConcept said:
I just started leveling Emma Frost for the first time this evening, and noticed a glaring bug with her Psychic Domination skill.
Around level 15 I switched to Midtown Patrol, and dominated a Monarch. During the next b Read more... | August 2016 |
| SuperRossome
 | @megafighter @Xethor
Hey guys!
Sorry for the delay in response (I looked through that thread you linked too, Xethor.), but I've been able to reproduce this issue both in the live server and on internal servers.
Although I've been unable to Read more... | August 2016 |
| SuperRossome
 | @DjaySaint said:
I finally figured out one method to reproduce Emma's passive loss.
Howdy-ho, neighbor!
I was able to track down the damage-loss issue connected to changing regions while in Diamond Form. Thanks a lot f Read more... | August 2016 |
| SpiderNat
 | Yar. I know of this 'ere bug you speak of.
Bugged up.
I also want to say that UI size small will cause the opposite effect, making them tinier and tinier.
Just to, you know, give you a heads up and all that. Read more... | August 2016 |
| SpiderNat
 | @SirAronar said:
RT & LT are modifiers (I try to put more commonly used powers on RT and less used ones on LT because I find RT more comfortable to use)
LT+A - med kit (so I don't accidentally hit it)
LT+LB - summon team up
RT+A Read more... | August 2016 |
| SpiderNat
 | @mjmacky said:
Ha, I tried to paste my config info and the post went to moderation for approval. I was going to hide it in a spoiler and then break it down for user friendly interpretation.
ooh that won't do Read more... | August 2016 |
| SpiderNat
 | @mjmacky said:
@SpiderNat said:
I would love for players to give a rundown of what your controller bindings are.
First would be a novel, then I'd trim it down to a novella, and then perhaps a pamphlet. One day, I may b Read more... | August 2016 |
| SpiderNat
 | Avengers Tower sure looks great on the outside right? Round of applause for the art team!
(and uh, that outside "functionality" might be gone soon)
Hawkeye's levitating power isn't canon?! Bummer. Guess we're going to have to report that too. Read more... | August 2016 |
| JZB
 | @Aerax said:
What is the goal for different map layouts? As a new player having different map layouts was kind of frustrating because just when I thought I got the hang of the map it changed on me.
However now that I am a more experienced Read more... | August 2016 |
| JZB
 | @Vedova said:
Bye bye one of the main special traits of a Diablo like game, Each game was different as had to explore and find stuff, now its spoon feed the player base. I like the randomness of this type of game, from loot to mobs to affixs Read more... | August 2016 |
| JZB
 | @GGiant said:
Very simple question here. Why? Ive never run into someone that had an issue figuring out the basics of the game. Most people are pretty familiar with ARPGs coming into the game. I havent messed with the new stuff at all, so the Read more... | August 2016 |
| JZB
 | Hey everyone. Thanks for the kind words, and even the not-so-kind words. Seriously, feedback (positive and negative) is important.
I wanted to chime in and hopefully assuage some fears or concerns.
Linearity. Yup, Chapter 1 is more linear. Read more... | August 2016 |
| JZB
 | Thanks again for the detail. Let me ask another question, how are you getting to Shocker? are you using the waypoint system, or are you progressing through the mission using the portals provided? Read more... | August 2016 |
| JZB
 | Hey all, sorry about this. we are looking in to what causes this issue. Any more details you can provide would be great. Pay close attention to your mission objectives when you get to Shocker or Doc Ock. Read more... | August 2016 |
| JZB
 | Welcome back! Read more... | August 2016 |
| JZB
 | We will look into Agent Coulson's cavalier attitude towards item dispersal. Read more... | August 2016 |
| JZB
 | Sad answer... I picked because it's a unique one... i don't really relate to the watcher, nor is he my favorite... i also didn't want to play favorites Read more... | August 2016 |
| YoungNg
 | @CipherLoco: Sorry, Colossus VU wasn't my assignment. I can only enhance those costumes which are Winder Soldier - Civil War, Captain America - Steve Rogers, America Dream. Read more... | August 2016 |
| YoungNg
 | Thank you for pointing out. I will address that shortly. I will will screenshot for comparison when I finish tweaking. Stay tune.
Happy playing game everyone ^.^ Read more... | August 2016 |
| YoungNg
 | I'm cool with any heroes, NPC, team up. It is up to the assignment I have. I used to play MMOs, famous IPs games 10-12 hours per day. I totally get the feeling of waiting for new costumes. Being a part of developer helps me to bring the enjoyment, e Read more... | August 2016 |
| YoungNg
 | @RancidBiskits, @JusticeEntity: thank you for your compliment ^.^
@Evsi: I love @TheDink works and her passion so I put her work on my avatar. Sorry for disappointing you hihi...
@Wizzer: It is my honor to meet you too. You can meet me in game ins Read more... | August 2016 |
| YoungNg
 | Hi Everyone:
I'm the "New Guy" that everybody mentioned. I'm glad that you are happy with Captain America: Stever Roger and America Dream. I have to thank Gazillion, thank technical team, VFX team, thank @Lord, thank @TheDink, for giving me many Read more... | August 2016 |
| GazilliAnt
 | Hello @GnomeErcy. The fix should be in the next patch. Read more... | August 2016 |
| SpiderNat
 | DISCUSSION-Preferred Controller Settings and Bindings
I would love for players to give a rundown of what your controller bindings are. There are many different controller playstyles and I want to test them all.
Screenshots and text accepted. It would be great to have a description of why you chose to map what action to what button. If you have a particular character(s) the bindings work best for, write it down.
If you feel shy, feel free to send a message.
Thanks in advance!
Read more... | August 2016 |
| AgentNikki
 | The animators are pretty busy right now, but I'll ask them about Invisible Woman! (Her idle has been updated so far) Read more... | July 2016 |
| AgentNikki
 | @Callimaco said:
My best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with the girl who saw Marvel Heroes pass out at 31 Flavors last night. I guess it's pretty serious. Read more... | July 2016 |
| AgentNikki
 | @TribalSage said:
Doomsaw definitely brought the hype train. We just need to get someone to bring the hype train again..
Maybe @AgentVapor, @chufmoney, @sadprincess14, or @AgentNikki can bring the hypetrain from now on!
Alright, al Read more... | July 2016 |
| AgentNikki
 | @JZB said:
Depends on what i am putting it on... Pancakes? Hamburgers? Fries? Hotdogs? Ice cream?
Ketchup on Read more... | July 2016 |
| Lord
 | 38...tops. Read more... | July 2016 |
| Lord
 | No exact date but he is making his way through the pipeline. Read more... | July 2016 |
| Lord
 | @jojomortale said:
@Lord said:
Also, yes. That costume will get a Visual Update eventually.
Welp it was released with the Skrull Invasion, which correct me if I'm wrong.. a lot of other costumes that look modern and in Read more... | July 2016 |
| Lord
 | Also, yes. That costume will get a Visual Update eventually. Read more... | July 2016 |
| Lord
 | I blame Skrull technology. Read more... | July 2016 |
| Lord
 | @Mrbartram said:
I personally think x23s default needs an update.However i never see her mentioned.
I agree. She will get a VU. Read more... | July 2016 |
| Lord
 | @RuneThor said:
@Lord said:
In General (there are always exceptions) I try to do the default costume first before moving on to that character's other costumes.
Are all costumes planed to get a VU? Or just the ones rele Read more... | July 2016 |
| Lord
 | You got to be careful with black. Make it too black and you see no lighting detail. You just get a void. That being said, we are making another pass on this to make it a tad darker. Read more... | July 2016 |
| Lord
 | You're Welcome. Read more... | July 2016 |
| Lord
 | In General (there are always exceptions) I try to do the default costume first before moving on to that character's other costumes. Read more... | July 2016 |
| Wetware
 | I'll look into it. Read more... | July 2016 |
| SpiderNat
 | @Anarion said:
@SpiderNat said:
@Anarion said:
@SpiderNat said:
Trying to look into this today. This is one I have yet to PIN DOWN.
I have the same bug, plz fix Read more... | July 2016 |
| SpiderNat
 | Bug filed! Thanks for letting us know. Read more... | July 2016 |
| SpiderNat
 | @Anarion said:
@SpiderNat said:
Trying to look into this today. This is one I have yet to PIN DOWN.
I have the same bug, plz fix it)
halp me halp thee by a few extra steps of what you were doing before you mana Read more... | July 2016 |
| SpiderNat
 | Trying to look into this today. This is one I have yet to PIN DOWN. Read more... | July 2016 |
| JZB
 | @LordInfernus said:
Welcome aboard!!!
But I have to be honest. I'm worried when the lead content designer classifies himself as a "Casual" player. I've seen what happens to other games when the devs designing them don't actually play the Read more... | July 2016 |
| JZB
 | @JaksIRL said:
So in the last 3 or 4 months almost no new meaningful content has been released. One character revamp, a couple of terminals that probably took one developer half a day each to implement, and the tutorial got re-done for like the n Read more... | July 2016 |
| JZB
 | @UnlikeClockwork said:
Will you marry me?
(You said ask any question)
Not sure my wife would like that. Thanks for asking though! Read more... | July 2016 |
| JZB
 | @Meataxe said:
@JZB said: Hello everyone! I've been here for about a month and I am blown away by not just the team of developers and their dedication to making this an awesome game, but also by the passion of the Marvel Heroes communit Read more... | July 2016 |
| JZB
 | @Edzew said:
@JZB said:
If you have any questions, please feel free to ask and I will do my best to answer them.
what is planned for next year?? will we finally get back on track of playable Heroes, and will we f Read more... | July 2016 |
| JZB
 | @WebDeath said:
@JZB WELCOME... TO THE DOGG HOUSE!
I am curious, as a Lead Content team Designer, Beyond what is currently being worked on, is there anything in movies or comic book past or present you'd love to bring into the game, and Read more... | July 2016 |
| JZB
 | @mydearalice said:
Welcome! @JZB
Sorry if this has been asked before, I'm late to the party.
Were you a player before an employee?
It wasn't asked. I was a casual player before I joined. (I've always been a casual player and Read more... | July 2016 |
| TheDink
 | DISCUSSION-Better late than never...
I was finally able to get to Kurts XForce material pass:
Night and day bebbe.
Thanks for your patience ^^
Read more... | June 2016 |
| Wetware
 | Marvel Heroes has been in continuous development for 6 years. All game projects generate layers, like geological strata, of code/data of different styles and structures as a result of each feature. As these build up over time, it can make it increas Read more... | June 2016 |
| Wetware
 | It shouldn't be related, but I can look into it anyhow. Read more... | June 2016 |
| Wetware
 | The next major patch has almost a complete rewrite of how tooltips are created, generated, and displayed. Our internal Dev branch does not currently have any of these bugs specifically. Unfortunately, we can't push those changes into a patch without Read more... | June 2016 |
| Wetware
 | A reliable /reloadUI would be nice. We have one internally that works for most panels but isn't reliable enough for public consumption. Some panels just break completely.
A large part of why the UI is having problems lately is a ton of work is go Read more... | June 2016 |
| Wetware
 | The Stash issue will be fixed in the next patch. It got confused with another similar defect that did get fixed so it didn't make it for this last patch. You are correct that changing Stash tabs is a work around. Read more... | June 2016 |
| Wetware
 | The Stash issue is fixed and in QA. It was caused by the data source that drives the highlights not being refreshed with your new player id when migrating servers. This is why shuffling tabs works as it forces a refresh.
I know what the '+' butto Read more... | June 2016 |
| Wetware
 | @Tubbius
Yeah Tubbius, that is similar to the repro I used. Most of the reason it got overlooked is it was confused with another similar issue.
@GrizzLee said:
The problem with the Power Library page occurred for me for the first ti Read more... | June 2016 |
| Wetware
 | I think I have a repro and I think I know what is going on.
It doesn't appear like it is going to be difficult to fix. I believe it got confused with the other inventory management defect and so it fell off our radar as something still broken. Al Read more... | June 2016 |
| Wetware
 | Item movement should work a lot better in general. The difficulty moving objects was caused by an update throttle. This would be most visible when moving things quickly to adjacent slots.
As far as I know all the issues in the Power Library page Read more... | June 2016 |
| Wetware
 | @Dionan said:
Do these changes in the foundation make features like being able to move windows around more likely?
Yes, but it isn't directly related. It is easier to build a feature like movable panels if all the panels are built in simi Read more... | June 2016 |
| Wetware
 | The primary goal of this refactor is to improve our ability to maintain and modify our UI and reduce the general volume of code we have in the UI. It is currently very time consuming / expensive for us to work on UI features. It will be interesting Read more... | June 2016 |
| Wetware
 | Thanks for the heads up. You may have noticed more UI issues than usual.
We are in the process of improving the core UI systems. Ideally you can do the work without causing any bugs but with changes of this magnitude a few issues tend to go unnot Read more... | June 2016 |
| MichaelMayhem
 | DISCUSSION-[Announcement] Dynamic Combat Level and the Global Difficulty Setting
Greetings!
It's been awhile since I've written up a preview post. Expect more of them in the coming months about our long-term plans and big feature updates we've been working on. Today, we're talking about Dynamic Combat Level, and what it means for the game.
What Is It?
Dynamic Combat Level is a backend system - it will never be displayed as an option, and you'll never be notified it's functioning. It works its magic under the hood, behind the scenes, in order to create a better experience for everyone.
What Does It Do?
Simply put, Dynamic Combat Level scales the difficulty of the game, based on the difference between your level and the enemy's level. If you are a level 30 hero fighting a level 15 enemy, you'll be dealing and taking similar damage as if you we Read more... | June 2016 |
| TheDink
 | DISCUSSION-As Promised....
I did a material pass on Sue's Classic...only
I have to work on a costume that is higher priority but I promise I will go back her other FF costumes as soon as I finish!
Hope you like it!
Read more... | June 2016 |
| Krondor
 | I personally confirmed this internally, but would love to hear if people unlocked in on Live. Thanks! Read more... | May 2016 |
| Krondor
 | We've bugged this up and sent it to our developers, thanks for the report! Read more... | May 2016 |
| Krondor
 | We've got a bug filed for this now and it's being investigated. Thanks for the report! Read more... | May 2016 |
| Wetware
 | The general appearance of this panel is unintentional and is meant for PvP play. Since it is tied up with our internal 'Team' mechanics (used for PvP), it is possible that we added team functionality to some of our PvE content that is triggering tha Read more... | May 2016 |
| AgentNikki
 | DISCUSSION-Patching Issues (SSN/Steam)
Standalone Client
Source File was Corrupt
ABORT: Pointer is NULL...
Unable to Determine Current Version
Unable to Download Manifest / Metafile
HTTP Client Request Failed / Transport Failure
Game does not launch after pressing "Play" / Launcher dim or stuck at 100%
PatchStateController_ / host_singleinstance
Not Enough Disk Space
Download Stuck
Source File was Corrupt
If you are receiving "Source File was corrupt", simply open the launcher and run the Repair Files in Settings.
Failed Repair for Source File was Corrupt
If the repair tool is consistently failing to resolve the error or if it reappears, there is likely a problem elsewhere. Perform the troubleshooting steps below if the repair continues to fail:
1) Restart into a Clean Boot
2) Run a chkdsk
3) Read more... | May 2016 |
| TheDink
 | DISCUSSION-FINALLY! YES!
Since he was spoiled on Stream....our boy finally gets a new costume! YAY!
Read more... | March 2016 |
| Calypie
 | DISCUSSION-Ghost Rider Feedback thread take 2
Hey guys, after looking at everyone's feedback here are my new ideas. Again, this is not final and still open for changes!!
Alejandra's Scythe
Medallion of Power
Quentin Carnival Jumpsuit
Blood Signed Contract
Craig "Crash" Simpson's Engineer Boots
Please note, the reason I set this proc up the way I did is because of how much HP regeneration Ghost Rider has. I can change it to on Spirit of Vengeance activation, but then I will be taking away some of his HP regeneration.
Infernal Chopper
I am looking for feedback on the items and why you would like to see things changed. Ideas are always welcome! Also this thread is only for his items. All power related change requests should go into their own thread.
Read more... | March 2016 |
| AgentMicro
 | DISCUSSION-Mac Troubleshooting - Crashes, lag, and other common issues.
Below are common troubleshooting steps and solutions for various issues on Mac. Currently, OSX 10.8 Mountain Lion is the minimum OS requirement for Marvel Heroes on Mac.
Game Client Crashes or Freezes
Lag/Disconnects
Can't Type "@" on Login Screen
Launcher Crashes/Freezes, Blank Launcher
Slow/Stuck Download
Unable to Download Manifest/Metafile
Low Disk Space during install
Internal Error Abort: Pointer is Null
Black screen with sound in-game
Corrupt Image/Strange Colors
Unable to reach the Authentication Server / Game Server
Further Assistance
If you cannot find your issue above or if your issue is still not resolved, you can try creating a new thread or submitting a Customer Support ticket.
You can submit a ticket by opening your Profile page and clicking Suppor Read more... | March 2016 |
| AgentMicro
 | DISCUSSION-Current Login Issues
UPDATE: Login issues should now be resolved. We appreciate your patience, and apologize for any inconvenience. Please let us know if you are still having issues.
We are looking into the current login issues. If you are having trouble signing in, try the troubleshooting steps found here:
http://forums.marvelheroes.com/discussion/43/log-in-issues#siteconfig
If you are still experiencing problems, please PM me with pathping results for both fes01.marvelheroes.com and auth.marvelheroes.com.
Press Start and R to open the Run window.
In Run, type cmd and press OK.
Type pathping fes01.marvelheroes.com and hit Enter.
Wait until the test is complete and states Trace Complete
Repeat these steps for auth.marvelheroes.com and PM me with your results from both tests.
Read more... | March 2016 |
| AgentNikki
 | DISCUSSION-Game and Computer crashes
GAME CLIENT CRASHES / FREEZES
Error messages such as MarvelHeroes2016.exe has stopped working and MarvelHeroes2016.exe has stopped responding are generic error messages generated by Windows. These do not specify the cause and multiple people receiving the same generic error message does not mean they all have the same issue, or that the issue is with the client itself.
This guide will go over some of the common causes and fixes for MarvelHeroes2016.exe crashes.
Troubleshooting the crash report
You should immediately look at the generated information when any application crashes, by clicking on View problem details. The key line to look for is Fault Module Name.
The Fault Module listed will often be an Executable file or a DLL. Sometimes it will be something obviou Read more... | February 2016 |
| AgentNikki
 | DISCUSSION-Dev Stream - 2/20 - 8:00PM PST
It's the after party! Stop by for more Marvel Heroes streaming fun and giveaways!
Read more... | February 2016 |
| AgentMicro
 | DISCUSSION-"Couldn't Find File for Package" Crashes.
If you are experiencing crashes beginning with "Couldn't find file for package" after the 2016 update, please try repairing your game files as well as trying the other troubleshooting steps found here:
http://forums.marvelheroes.com/discussion/11793/game-and-computer-crashes
Steps for repairing your installation copied below.
Standalone: Open the launcher and go into Settings. Run the Repair Files tool and allow this to complete.
Steam: Right-click on Marvel Heroes 2015 in your library and open Properties. In the Local Files tab, click on Verify Integrity of Game Cache and allow this to complete.
Thanks!
Read more... | February 2016 |
| Lord
 | DISCUSSION-A little late to be a spoiler but...
... a little something for you anyway.
Read more... | December 2015 |
| TheDink
 | DISCUSSION-Nightcrawler Material Pass
I was able to finally give one of his costumes a material pass. I will be doing these in between costumes and new characters. Next will be XForce and/House of M.
Someone wanted to see a before and after so here it is, he looks amazing running around in the game:
Running around in the game, his spec just pops and he looks all nice and shiny XD
Read more... | December 2015 |
| TheDink
 | DISCUSSION-OMG! IT's IRON FIST FORUMS!
I am sooo excited I just had to make a thread here XD
@Ryolnir and @Lord Please let me spoil him! =((
Read more... | November 2015 |
| Lord
 | DISCUSSION-A little something...
For those of you who like your Kittens with a bit more claws.
Read more... | November 2015 |
| AgentNikki
 | DISCUSSION-Video Options Overview
High-Quality Materials
Affects overall appearance of textures.
Static Decals
Removes decals from the environment (cracks, dirt, puddles, etc.)
Dynamic Shadows
When disabled, shadows are represented with simple circular shadows. When enabled, shadows animate along with characters.
Max Texture Filtering
Reduces blur and preserves detail on distant textures.
Dynamic Lights
Disabling this will remove lighting from some areas which use dynamic lights (mostly outdoors).
Read more... | October 2015 |
| Krondor
 | @mikwaldo I'm the current QA contact to best include in this list if you'd like to update it at any point. This a great list for everyone to use. Thanks! Others of us in QA you can contact are @Calypie and @Sappora. Read more... | September 2015 |
| Krondor
 | We've bugged this up, thanks for the report! Read more... | May 2015 |
| Krondor
 | Alright we're working on a fix for this now. Thanks for the report! Read more... | May 2015 |
| Krondor
 | Alright and you had 30/30 on the lives total after killing Onslaught, right? Nobody in the party died? We're looking into this on our end. Read more... | May 2015 |
| Krondor
 | Did you get credit for the Onslaught piece of the Onslaught Survivor achievement? Or was it just the Red Onslaught Survivors that didn't get credited? Read more... | May 2015 |
| Krondor
 | This has now been bugged up, thanks for the reports everyone. Read more... | May 2015 |
| Krondor
 | Thanks for reporting this, we've got a bug filed for it now. Read more... | May 2015 |
| TheArtofRawr
 | Greetings all,
Its a bittersweet thing to turn the page on a chapter. It has been a genuine pleasure to work with all of you to make this game what it is today.
Im filled with pride to look back on the long road behind us, and Ill be excited Read more... | February 2015 |
| TheArtofRawr
 | DISCUSSION-New Ult
Hey Thing Players,
What kinds of things would you guys expect with respect to a new Ult for Mr. Grimm's upcoming rework?
Just curious.
-Rawr
Read more... | January 2015 |
| TheArtofRawr
 | DISCUSSION-Hulk 52 Notes
Hulk - 52 Review
Below is an overview of Hulks 52 review.
GENERAL
Anger - PRIMARY RESOURCE
Replaces Spirit.
Anger is generated by hitting with powers and being struck by enemies.
Powers dont spend Anger, but it decays quickly when out of combat.
When the Anger meter is full, you are considered Very Angry.
While Very Angry, your powers are enhanced.
Worldbreaker - NEW ULTIMATE
Hulk unleashes an astronomical , causing a planet-cracking eruption of gamma radiation.
VIOLENCE
Brutal Swing - MELEE OFFENSIVE BASIC
Gain Anger a faster clip, and get a significant spike in attack speed when Very Angry.
Gamma Strike - MELEE HAYMAKER
Lay into enemies with heavy strikes, gaining bonus brutal strike and damage when Very Angry.
Cratering Stomp - OPENING AoE
Stomp suddenly damag Read more... | January 2015 |
| TheArtofRawr
 | I don't recall saying that. And if I did, I misspoke.
Let me immediately correct this: PUNISHER'S ULTIMATE WILL NOT BE A TRANSFORM POWER. Read more... | December 2014 |
| TheArtofRawr
 | Yes, using clap with cars on your hands will just slam the cars together for the big boom.
(edited for clarity) Read more... | December 2014 |
| TheArtofRawr
 | Your vote of confidence is overwhelming, @AhnoldSchwarzenegger. Remember that we use a rapid, iterative design process, and as you know we have a strong track record of listening and responding to feedback.
I'll confirm what I stated on yesterda Read more... | December 2014 |
| TheArtofRawr
 | Greetings,
This is a bit out of character for me, as I prefer not to interrupt feedback threads like this. But I just wanted to pop in to re-assure you all that we watch the boards closely, especially during a review. Know that your feedback is b Read more... | December 2014 |
| TheArtofRawr
 | DISCUSSION-Hulk Review Update
Greetings,
First, thanks for the overwhelming amount of constructive feedback on Hulk! After careful consideration, we have decided to alter the release plan to account for it.
Going forward, Hulk will not be shipping in this week's release, and will instead be featured in early January. Thankfully, the Hulk TEST! avatar method we used will make for a smooth transition. We're using this extra time to implement some very exciting changes, in order to deliver Hulk's review in the best possible state.
Here's a high-level preview of what to expect:
World Breaker - New Ultimate! (WORLDBREAKER!) Meteor Strike (current ultimate) becomes a rotational power in the Wreckage tree.
Updated Animations - New animations for multiple powers - including Gamma Strike, Hulk Fast!, Thu Read more... | December 2014 |
| Lord
 | DISCUSSION-Collect 'em all!
Read more... | December 2014 |
| TheArtofRawr
 | DISCUSSION-HULK SPOIL!
Greetings!
I come bearing spoilers.
In the gamma-irradiated future, there is only Anger
Anger is replacing Spirit as his primary resource. This is the core around which his mechanics will orbit.
Here's an overview of how it works:
Hulk gains Anger by hitting with any power and by being struck.
Anger is not spent by powers.
Powers are enhanced based on how Angry Hulk is.
Anger dissipates rapidly when out of combat (Hulk's in-combat timer is increased to align with this).
The result is that Hulk "revs up" as he fights, and also never runs out of gas.
You'll like him when he's Angry
Let's take Hulk's new Rubble Toss as an example of this new mechanic.
Put simply, the angrier Hulk is the bigger and heavier the rubble he'll toss. This theme runs through the rest o Read more... | December 2014 |
| Lord
 | DISCUSSION-Wolverine's Coats Updated
Good News, Everyone!
Wolverine:Enemy of the State and Wolverine:Old Man Logan have had their coats updated.
You should see the changes in the next mainline patch.
Read more... | December 2014 |
| Lord
 | DISCUSSION-New Forum Trading Cards!
I get in weird moods sometimes. Last night I got this idea for Forum Trading Cards!
Collect 'em all!!
Read more... | November 2014 |
| Lord
 | DISCUSSION-Gambit (shirtless) in-game screens
Here are some in-game screenshots of Gambit with his shirt exploded off.
@thedink did the real work but I should get all the praise for telling her to do it.
Er.. I guess, TECHNICALLY, I did not tell @thedink to do this one so I should get all the praise for hiring @thedink.
... ok, TECHNICALLY, I did not hire @thedink..
...
...
I should get all the praise for not actively stopping this Gambit from being completed!
Read more... | November 2014 |
| TheArtofRawr
 | DISCUSSION-Thor 52 Review Preview
Thor - 52 Review
Below youll find the most recent iteration for Thors 52. His test avatar will be available in test center tomorrow for the generous price of 1 splinter.
DISCLAIMER:
He is still subject to change. Tuning is still pending in the most recent build, so DPS tests are not useful at this point. The "feel" and flow of powers are certainly worth a peak, however.
GENERAL
Odinforce - SECONDARY RESOURCE
Max of 9 pips.
Ties into almost every power in the kit. Certain powers generate it, while others spend it for more potent effects.
Godblast - ULTIMATE
Thor projects a devastating beam of energy from Mjolnir.
This sudden infusion of raw power grants a significant buff to Thor and empowers his allies.
MASTER OF MJOLNIR
Hammer Strike - MELEE BASIC
Generates Od Read more... | November 2014 |
| AgentNikki
 | DISCUSSION-Resource Leak Follow-up
Greetings,
Just wanted to make a follow-up post to check if users are still experiencing a leak. Remember that the symptoms of a resource leak are specific; usually a slow degradation of performance over time which improves after restarting, rather than constant performance issues starting from launch.
If you believe you are still experiencing a leak, please perform the /debuglistobjects command in the Chat Window which will log the necessary information. You can then attach your Launch.log file which will contain the output into a ticket so we can gather this information.
Standalone: \My Documents\My Games\Marvel Heroes Game\MarvelGame\Logs\ Launch.log
Steam: \My Documents\My Games\Marvel Heroes\MarvelGame\Logs\ Launch.log
Read more... | October 2014 |
| Lord
 | DISCUSSION-Juggernaut Image
I think Ryolnir already spoiled some images of Juggernaut but here is another one for good measure...
Read more... | October 2014 |
| Lord
 | DISCUSSION-A Note on Older Trenchcoats
I would like to take this time to stress that the changes we will be making to the old trench coats to keep them from sticking to the legs is an update as opposed to 'broken'. These characters did not ship broken in regards to the coats. There where limitations in place when those characters where created that forced us to limit the coat's movement. It's just how we had to do it way back in the day. When we had the ability to remove that limitation we did so on all characters going forward.
We want to update the coats just as much as you but we have to prioritize these along with new content and bug fixes. Rest assured, I have a list of things to resolve and these are on it.
Read more... | September 2014 |
| Lord
 | DISCUSSION-Tiny little change to Emma Frost's Diamond Form
We made Diamond Form sensitive to Emma Frost's Costumes. That is, when you switch to Diamond Form the diamond will only apply to Emma's Skin and Hair. The costume remains unchanged.
You will see the Diamond Form changes next week in the TC.
There are still some issues and clean-up that needs to be done so please be patient while those get resolved in the following patches.
Oh, and we updated Emma Frost MarvelNOW's coat.
Read more... | August 2014 |
| Lord
 | DISCUSSION-Alejandra's Bike
Just wanted to update all the people who are interested. Alejandra will have her proper bike soon. It should show up next week in the TC. Audio will most likely NOT be updated by then so it will still play Ghost Rider's chopper sounds until a patch or two later.
The fire hair is not finished yet. I will let all you fine folks know when to expect that.
Read more... | August 2014 |
| TheArtofRawr
 | DISCUSSION-[Feedback] Gambit Design Update
Greetings, Gambit fans. I wanted to share the list of updates we've got planned for Gambit.
Design Goals
Make Gambits powers entirely usable and make his power level more consistent
Focus the purpose of his powers, making him more satisfying to customize
Allow more build options, by boosting underused powers and damage enhancers as needed
Enhance his utility in a group setting
Improve his Signature power
Bo Strike
We want to improve this powers animation and convert it to a melee, single-target spirit spender. To that end, another power will get its debuff affix, and install a purely offensive affix.
Bo Beatdown
Since this will be Gambits melee basic, we want to hone its purpose by giving it a more exciting offensive affix. Were also moving the vulnerability debu Read more... | March 2014 |
| TheArtofRawr
 | DISCUSSION-Flash and Grab Bug
Greetings,
There's a bug with Nightcrawler's Flash & Grab (I'm sure you guys are aware). It is currently circumventing the CC-Resist system, allowing it to endlessly drag and stun bosses with frightful rapidity.
We have an internal fix, and we expect will be in the patch after next.
Thanks for your patience,
-Rawr
Read more... | February 2014 |